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Merge git://github.com/EQEmu/Server into Development
Conflicts: changelog.txt common/eq_packet_structs.h common/patches/underfoot_structs.h common/spdat.h zone/effects.cpp zone/mob.cpp zone/spells.cpp
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@@ -2175,7 +2175,8 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
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break;
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}
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case TargetRing:{
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case TargetRing:
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{
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entity_list.AESpell(this, nullptr, spell_id, false, resist_adjust);
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break;
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}
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