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[Character] Record character stats to character_stats_record table (#3522)
* [Character] Record character stats to * Record stats on disconnect as well * Record later in connect process * Move enter zone code path so we're after bonuses * Ok this spot for real * Adjust recording * Update client_packet.cpp * Timestamps * Update database_update_manifest.cpp * Update client_packet.cpp * Fix stat bonuses
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@@ -1402,6 +1402,7 @@ public:
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int64 GetHPRegen() const;
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int64 GetHPRegenPerSecond() const;
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int64 GetManaRegen() const;
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int64 GetEnduranceRegen() const;
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bool CanOpenDoors() const;
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void SetCanOpenDoors(bool can_open);
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