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[Character] Record character stats to character_stats_record table (#3522)
* [Character] Record character stats to * Record stats on disconnect as well * Record later in connect process * Move enter zone code path so we're after bonuses * Ok this spot for real * Adjust recording * Update client_packet.cpp * Timestamps * Update database_update_manifest.cpp * Update client_packet.cpp * Fix stat bonuses
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@@ -741,6 +741,8 @@ void Client::OnDisconnect(bool hard_disconnect) {
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parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
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}
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RecordStats();
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Disconnect();
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}
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