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[Character] Record character stats to character_stats_record table (#3522)
* [Character] Record character stats to * Record stats on disconnect as well * Record later in connect process * Move enter zone code path so we're after bonuses * Ok this spot for real * Adjust recording * Update client_packet.cpp * Timestamps * Update database_update_manifest.cpp * Update client_packet.cpp * Fix stat bonuses
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@@ -6458,3 +6458,8 @@ int64 Mob::GetManaRegen() const
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{
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return mana_regen;
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}
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int64 Mob::GetEnduranceRegen() const
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{
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return 0; // not implemented
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}
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