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shield ability initial work
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@@ -380,6 +380,9 @@ Mob::Mob(
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shielder[m].shielder_id = 0;
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shielder[m].shielder_bonus = 0;
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}
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shield_ability.shield_target_id = 0;
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shield_ability.shielder_id = 0;
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destructibleobject = false;
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wandertype = 0;
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