shield ability initial work

This commit is contained in:
KayenEQ
2021-08-05 18:08:49 -04:00
parent c69446c460
commit 711e8f62ce
7 changed files with 144 additions and 74 deletions
+10 -1
View File
@@ -548,7 +548,9 @@ struct StatBonuses {
// AAs
int8 Packrat; //weight reduction for items, 1 point = 10%
int32 ShieldDuration; // extends duration of /shield ability
int32 ExtendedShielding; // extends range of /shield ability
int8 Packrat; // weight reduction for items, 1 point = 10%
uint8 BuffSlotIncrease; // Increases number of available buff slots
uint32 DelayDeath; // how far below 0 hp you can go
int8 BaseMovementSpeed; // Adjust base run speed, does not stack with other movement bonuses.
@@ -678,10 +680,17 @@ typedef struct
} tProc;
struct Shielders_Struct {
uint32 shielder_id;
uint16 shielder_bonus;
};
struct ShieldAbility_Struct{
uint32 shield_target_id;
uint32 shielder_id;
};
typedef struct
{
uint16 increment;