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opening additional merc slots
This commit is contained in:
parent
ba2ca5eada
commit
6fb5a102f5
@ -2278,15 +2278,19 @@ namespace RoF2
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// There are 2 different sized versions of this packet depending if a merc is hired or not
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if (emu->MercStatus >= 0)
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{
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PacketSize += sizeof(structs::MercenaryDataUpdate_Struct) + (sizeof(structs::MercenaryData_Struct) - sizeof(structs::MercenaryStance_Struct)) * emu->MercCount;
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// Per-merc size: base struct minus Stances[1] and MercUnk05,
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// then add back actual stances and name length per merc.
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// MercUnk05 is a single trailing field after all mercs.
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PacketSize += sizeof(structs::MercenaryDataUpdate_Struct);
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uint32 r;
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uint32 k;
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for (r = 0; r < emu->MercCount; r++)
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{
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PacketSize += sizeof(structs::MercenaryData_Struct) - sizeof(structs::MercenaryStance_Struct) - sizeof(uint32); // subtract Stances[1] and MercUnk05
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PacketSize += sizeof(structs::MercenaryStance_Struct) * emu->MercData[r].StanceCount;
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PacketSize += strlen(emu->MercData[r].MercName); // Null Terminator size already accounted for in the struct
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}
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PacketSize += sizeof(uint32); // MercUnk05 - trailing field after all mercs
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outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, PacketSize);
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Buffer = (char *)outapp->pBuffer;
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@ -2312,15 +2316,14 @@ namespace RoF2
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].StanceCount);
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VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercData[r].MercUnk03);
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->MercData[r].MercUnk04);
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//VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // MercName
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VARSTRUCT_ENCODE_STRING(Buffer, emu->MercData[r].MercName);
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for (k = 0; k < emu->MercData[r].StanceCount; k++)
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{
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].StanceIndex);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].Stance);
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}
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); // MercUnk05
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}
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[0].MercUnk05); // MercUnk05
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}
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else
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{
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@ -255,6 +255,7 @@ RULE_BOOL(Mercs, AllowMercSuspendInCombat, true, "Allow merc suspend in combat")
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RULE_BOOL(Mercs, MercsIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
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RULE_INT(Mercs, MercsHasteCap, 100, "Haste cap for non-v3(over haste) haste")
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RULE_INT(Mercs, MercsHastev3Cap, 25, "Haste cap for v3(over haste) haste")
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RULE_INT(Mercs, MaxMercSlots, 6, "Maximum number of mercenary slots per character (max 11)")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Guild)
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154
zone/client.cpp
154
zone/client.cpp
@ -1037,7 +1037,7 @@ bool Client::Save(uint8 iCommitNow) {
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}
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if (dead || (!GetMerc() && !GetMercInfo().IsSuspended)) {
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memset(&m_mercinfo, 0, sizeof(struct MercInfo));
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memset(&m_mercinfo, 0, sizeof(m_mercinfo));
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}
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m_pp.lastlogin = time(nullptr);
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@ -7940,75 +7940,113 @@ void Client::SendWebLink(const char *website)
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void Client::SendMercPersonalInfo()
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{
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uint32 mercTypeCount = 1;
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uint32 mercCount = 1; //TODO: Un-hardcode this and support multiple mercs like in later clients than SoD.
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uint32 i = 0;
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uint32 altCurrentType = 19; //TODO: Implement alternate currency purchases involving mercs!
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MercTemplate *mercData = &zone->merc_templates[GetMercInfo().MercTemplateID];
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int stancecount = 0;
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stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
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if(stancecount > MAX_MERC_STANCES || mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
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{
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Log(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo canceled: (%i) (%i) (%i) for %s", stancecount, mercCount, mercTypeCount, GetName());
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SendMercMerchantResponsePacket(0);
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return;
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}
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if (ClientVersion() >= EQ::versions::ClientVersion::RoF) {
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auto outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, sizeof(MercenaryDataUpdate_Struct));
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auto mdus = (MercenaryDataUpdate_Struct *) outapp->pBuffer;
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mdus->MercStatus = 0;
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mdus->MercCount = mercCount;
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mdus->MercData[i].MercID = mercData->MercTemplateID;
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mdus->MercData[i].MercType = mercData->MercType;
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mdus->MercData[i].MercSubType = mercData->MercSubType;
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mdus->MercData[i].PurchaseCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[i].UpkeepCost = Merc::CalcUpkeepCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[i].Status = 0;
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mdus->MercData[i].AltCurrencyCost = Merc::CalcPurchaseCost(
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mercData->MercTemplateID,
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GetLevel(),
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altCurrentType
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);
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mdus->MercData[i].AltCurrencyUpkeep = Merc::CalcPurchaseCost(
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mercData->MercTemplateID,
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GetLevel(),
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altCurrentType
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);
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mdus->MercData[i].AltCurrencyType = altCurrentType;
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mdus->MercData[i].MercUnk01 = 0;
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mdus->MercData[i].TimeLeft = GetMercInfo().MercTimerRemaining; //GetMercTimer().GetRemainingTime();
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mdus->MercData[i].MerchantSlot = i + 1;
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mdus->MercData[i].MercUnk02 = 1;
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mdus->MercData[i].StanceCount = zone->merc_stance_list[mercData->MercTemplateID].size();
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mdus->MercData[i].MercUnk03 = 0;
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mdus->MercData[i].MercUnk04 = 1;
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strn0cpy(mdus->MercData[i].MercName, GetMercInfo().merc_name, sizeof(mdus->MercData[i].MercName));
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uint32 stanceindex = 0;
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if (mdus->MercData[i].StanceCount != 0) {
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auto iter = zone->merc_stance_list[mercData->MercTemplateID].begin();
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while (iter != zone->merc_stance_list[mercData->MercTemplateID].end()) {
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mdus->MercData[i].Stances[stanceindex].StanceIndex = stanceindex;
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mdus->MercData[i].Stances[stanceindex].Stance = (iter->StanceID);
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stanceindex++;
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++iter;
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}
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// Count owned mercs across all slots
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uint32 mercCount = GetNumberOfMercenaries();
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if (mercCount == 0) {
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SendClearMercInfo();
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return;
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}
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mdus->MercData[i].MercUnk05 = 1;
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uint32 packetSize = sizeof(MercenaryDataUpdate_Struct) + (mercCount * sizeof(MercenaryData_Struct));
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auto outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, packetSize);
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memset(outapp->pBuffer, 0, packetSize);
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auto mdus = (MercenaryDataUpdate_Struct *) outapp->pBuffer;
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mdus->MercStatus = 0;
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mdus->MercCount = mercCount;
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int max_slots = std::min(RuleI(Mercs, MaxMercSlots), MAXMERCS);
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uint32 merc_index = 0;
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for (int slot = 0; slot < max_slots && merc_index < MAX_MERC; slot++) {
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auto& info = GetMercInfo(slot);
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if (info.mercid == 0) {
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continue;
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}
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Message(Chat::Yellow, "SendMercPersonalInfo: slot %i, mercid %u, templateid %u, name '%s', suspended %i",
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slot, info.mercid, info.MercTemplateID, info.merc_name, info.IsSuspended);
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auto tmpl_it = zone->merc_templates.find(info.MercTemplateID);
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if (tmpl_it == zone->merc_templates.end()) {
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Message(Chat::Red, "SendMercPersonalInfo: slot %i template %u NOT FOUND, skipping", slot, info.MercTemplateID);
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continue;
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}
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MercTemplate *mercData = &tmpl_it->second;
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uint32 stancecount = 0;
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auto stance_it = zone->merc_stance_list.find(mercData->MercTemplateID);
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if (stance_it != zone->merc_stance_list.end()) {
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stancecount = stance_it->second.size();
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}
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if (stancecount > MAX_MERC_STANCES) {
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Log(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo: stance count %u exceeds max for slot %i, skipping", stancecount, slot);
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continue;
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}
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mdus->MercData[merc_index].MercID = mercData->MercTemplateID;
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mdus->MercData[merc_index].MercType = mercData->MercType;
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mdus->MercData[merc_index].MercSubType = mercData->MercSubType;
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mdus->MercData[merc_index].PurchaseCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[merc_index].UpkeepCost = Merc::CalcUpkeepCost(mercData->MercTemplateID, GetLevel(), 0);
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mdus->MercData[merc_index].Status = info.IsSuspended ? 0 : 1;
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mdus->MercData[merc_index].AltCurrencyCost = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), altCurrentType);
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mdus->MercData[merc_index].AltCurrencyUpkeep = Merc::CalcPurchaseCost(mercData->MercTemplateID, GetLevel(), altCurrentType);
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mdus->MercData[merc_index].AltCurrencyType = altCurrentType;
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mdus->MercData[merc_index].MercUnk01 = 0;
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mdus->MercData[merc_index].TimeLeft = info.MercTimerRemaining;
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mdus->MercData[merc_index].MerchantSlot = merc_index + 1;
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mdus->MercData[merc_index].MercUnk02 = 1;
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mdus->MercData[merc_index].StanceCount = stancecount;
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mdus->MercData[merc_index].MercUnk03 = 0;
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mdus->MercData[merc_index].MercUnk04 = 1;
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strn0cpy(mdus->MercData[merc_index].MercName, info.merc_name, sizeof(mdus->MercData[merc_index].MercName));
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uint32 stanceindex = 0;
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if (stance_it != zone->merc_stance_list.end()) {
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for (const auto& stance : stance_it->second) {
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mdus->MercData[merc_index].Stances[stanceindex].StanceIndex = stanceindex;
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mdus->MercData[merc_index].Stances[stanceindex].Stance = stance.StanceID;
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stanceindex++;
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}
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}
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mdus->MercData[merc_index].MercUnk05 = std::min(RuleI(Mercs, MaxMercSlots), MAXMERCS);
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merc_index++;
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}
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// Update count in case we skipped any invalid entries
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mdus->MercCount = merc_index;
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FastQueuePacket(&outapp);
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safe_delete(outapp);
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return;
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} else {
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// Pre-RoF path (SoD and earlier) — single merc only
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if (GetMercInfo().MercTemplateID == 0) {
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SendClearMercInfo();
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return;
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}
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auto tmpl_it = zone->merc_templates.find(GetMercInfo().MercTemplateID);
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if (tmpl_it == zone->merc_templates.end()) {
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SendClearMercInfo();
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return;
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}
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MercTemplate *mercData = &tmpl_it->second;
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uint32 mercTypeCount = 1;
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uint32 mercCount = 1;
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uint32 i = 0;
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auto outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct));
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auto mml = (MercenaryMerchantList_Struct *) outapp->pBuffer;
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mml->MercTypeCount = mercTypeCount; //We should only have one merc entry.
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mml->MercTypeCount = mercTypeCount;
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mml->MercGrades[i] = 1;
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mml->MercCount = mercCount;
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@ -1773,6 +1773,7 @@ public:
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MercInfo& GetMercInfo(uint8 slot) { return m_mercinfo[slot]; }
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MercInfo& GetMercInfo() { return m_mercinfo[mercSlot]; }
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uint8 GetNumberOfMercenaries();
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int GetFirstFreeMercSlot();
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void SetMerc(Merc* newmerc);
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void SendMercResponsePackets(uint32 ResponseType);
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void SendMercMerchantResponsePacket(int32 response_type);
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@ -10687,6 +10687,21 @@ void Client::Handle_OP_MercenaryHire(const EQApplicationPacket *app)
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return;
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}
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// Suspend active merc if one exists before hiring into a new slot
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Merc* current_merc = GetMerc();
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if (current_merc) {
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current_merc->Suspend();
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SetMerc(nullptr);
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}
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// Select a free slot for the new hire
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int free_slot = GetFirstFreeMercSlot();
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if (free_slot < 0) {
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SendMercResponsePackets(6);
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return;
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}
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SetMercSlot(static_cast<uint8>(free_slot));
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// Set time remaining to max on Hire
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GetMercInfo().MercTimerRemaining = RuleI(Mercs, UpkeepIntervalMS);
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@ -10706,6 +10721,10 @@ void Client::Handle_OP_MercenaryHire(const EQApplicationPacket *app)
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// approved hire request
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SendMercMerchantResponsePacket(0);
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// Update the client's Manage tab with the newly hired merc info
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SendMercPersonalInfo();
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SendMercTimer(merc);
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}
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else
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{
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@ -4885,14 +4885,8 @@ bool Client::CheckCanHireMerc(Mob* merchant, uint32 template_id) {
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MercTemplate* mercTemplate = zone->GetMercTemplate(template_id);
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//check for suspended merc
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if(GetMercInfo().mercid != 0 && GetMercInfo().IsSuspended) {
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SendMercResponsePackets(6);
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return false;
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}
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// Check if max number of mercs is already reached
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if(GetNumberOfMercenaries() >= MAXMERCS) {
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// Check if all merc slots are full (counts both active and suspended mercs)
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if (GetFirstFreeMercSlot() < 0) {
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SendMercResponsePackets(6);
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return false;
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}
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@ -5046,8 +5040,21 @@ void Client::SuspendMercCommand() {
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return;
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}
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// Suspend any currently active merc before unsuspending this one
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Merc* active_merc = GetMerc();
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if (active_merc) {
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active_merc->Suspend();
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SetMerc(nullptr);
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}
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// Get merc, assign it to client & spawn
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Merc* merc = Merc::LoadMercenary(this, &zone->merc_templates[GetMercInfo().MercTemplateID], 0, true);
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auto tmpl_it = zone->merc_templates.find(GetMercInfo().MercTemplateID);
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if (tmpl_it == zone->merc_templates.end()) {
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SendMercResponsePackets(3);
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Log(Logs::General, Logs::Mercenaries, "SuspendMercCommand Invalid template for %s.", GetName());
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return;
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}
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Merc* merc = Merc::LoadMercenary(this, &tmpl_it->second, 0, true);
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if(merc)
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{
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SpawnMerc(merc, false);
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@ -5119,40 +5126,56 @@ void Client::SpawnMercOnZone() {
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if(database.LoadMercenaryInfo(this))
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{
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if(!GetMercInfo().IsSuspended)
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{
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// Find the active (non-suspended) merc slot, or fall back to the first owned slot
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int active_slot = -1;
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int first_owned_slot = -1;
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int max_slots = std::min(RuleI(Mercs, MaxMercSlots), MAXMERCS);
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for (int slot = 0; slot < max_slots; slot++) {
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if (GetMercInfo(slot).mercid != 0) {
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if (first_owned_slot < 0) {
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first_owned_slot = slot;
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}
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if (!GetMercInfo(slot).IsSuspended) {
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active_slot = slot;
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break;
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}
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}
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}
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if (active_slot >= 0) {
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SetMercSlot(static_cast<uint8>(active_slot));
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GetMercInfo().SuspendedTime = 0;
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// Get merc, assign it to client & spawn
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Merc* merc = Merc::LoadMercenary(this, &zone->merc_templates[GetMercInfo().MercTemplateID], 0, true);
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if(merc)
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{
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SpawnMerc(merc, false);
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auto tmpl_it = zone->merc_templates.find(GetMercInfo().MercTemplateID);
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if (tmpl_it != zone->merc_templates.end()) {
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Merc* merc = Merc::LoadMercenary(this, &tmpl_it->second, 0, true);
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if (merc) {
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SpawnMerc(merc, false);
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}
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}
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Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc for %s.", GetName());
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}
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else
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{
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Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc (slot %i) for %s.", active_slot, GetName());
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} else if (first_owned_slot >= 0) {
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SetMercSlot(static_cast<uint8>(first_owned_slot));
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int32 TimeDiff = GetMercInfo().SuspendedTime - time(nullptr);
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if (TimeDiff > 0)
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{
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if (!GetPTimers().Enabled(pTimerMercSuspend))
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{
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// Start the timer to send the packet that refreshes the Unsuspend Button
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if (TimeDiff > 0) {
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if (!GetPTimers().Enabled(pTimerMercSuspend)) {
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GetPTimers().Start(pTimerMercSuspend, TimeDiff);
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}
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}
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// Send Mercenary Status/Timer packet
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SendMercTimer(GetMerc());
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Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc (slot %i) for %s.", first_owned_slot, GetName());
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} else {
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Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone No valid merc slots found for %s.", GetName());
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}
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Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc for %s.", GetName());
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// Send merc personal info for all owned mercs (populates the Manage tab)
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if (GetNumberOfMercenaries() > 0) {
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SendMercPersonalInfo();
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}
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}
|
||||
else
|
||||
{
|
||||
// No Merc Hired
|
||||
// RoF+ displays a message from the following packet, which seems useless
|
||||
//SendClearMercInfo();
|
||||
Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Failed to load Merc Info from the Database for %s.", GetName());
|
||||
Log(Logs::General, Logs::Mercenaries, "SpawnMercOnZone No merc info in database for %s.", GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@ -5323,9 +5346,18 @@ bool Client::DismissMerc(uint32 MercID) {
|
||||
GetMerc()->Depop();
|
||||
}
|
||||
|
||||
SendClearMercInfo();
|
||||
// Clear the dismissed merc's slot data so it becomes available
|
||||
memset(&GetMercInfo(), 0, sizeof(MercInfo));
|
||||
|
||||
SetMerc(nullptr);
|
||||
|
||||
// Update the client with remaining mercs or clear if none left
|
||||
if (GetNumberOfMercenaries() > 0) {
|
||||
SendMercPersonalInfo();
|
||||
} else {
|
||||
SendClearMercInfo();
|
||||
}
|
||||
|
||||
return Dismissed;
|
||||
}
|
||||
|
||||
|
||||
@ -33,7 +33,7 @@ namespace EQ
|
||||
struct ItemData;
|
||||
}
|
||||
|
||||
#define MAXMERCS 1
|
||||
constexpr int MAXMERCS = 11;
|
||||
#define TANK 1
|
||||
#define HEALER 2
|
||||
#define MELEEDPS 9
|
||||
|
||||
@ -2225,7 +2225,7 @@ bool ZoneDatabase::LoadCurrentMercenary(Client* c)
|
||||
{
|
||||
const uint8 mercenary_slot = c->GetMercSlot();
|
||||
|
||||
if (mercenary_slot > MAXMERCS) {
|
||||
if (mercenary_slot >= MAXMERCS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -2277,7 +2277,7 @@ bool ZoneDatabase::SaveMercenary(Merc* m)
|
||||
auto e = MercsRepository::NewEntity();
|
||||
|
||||
e.OwnerCharacterID = m->GetMercenaryCharacterID();
|
||||
e.Slot = (c->GetNumberOfMercenaries() - 1);
|
||||
e.Slot = c->GetMercSlot();
|
||||
e.Name = m->GetCleanName();
|
||||
e.TemplateID = m->GetMercenaryTemplateID();
|
||||
e.SuspendedTime = c->GetMercInfo().SuspendedTime;
|
||||
@ -2318,7 +2318,7 @@ bool ZoneDatabase::SaveMercenary(Merc* m)
|
||||
auto e = MercsRepository::FindOne(*this, m->GetMercenaryID());
|
||||
|
||||
e.OwnerCharacterID = m->GetMercenaryCharacterID();
|
||||
e.Slot = (c->GetNumberOfMercenaries() - 1);
|
||||
e.Slot = c->GetMercSlot();
|
||||
e.Name = m->GetCleanName();
|
||||
e.TemplateID = m->GetMercenaryTemplateID();
|
||||
e.SuspendedTime = c->GetMercInfo().SuspendedTime;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user