mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-24 09:28:21 +00:00
Don't send reload all rules messages to non-gm's
This commit is contained in:
@@ -1773,7 +1773,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
|
|||||||
}
|
}
|
||||||
case ServerOP_ReloadRules: {
|
case ServerOP_ReloadRules: {
|
||||||
worldserver.SendEmoteMessage(
|
worldserver.SendEmoteMessage(
|
||||||
0, 0, 0, 15,
|
0, 0, 100, 15,
|
||||||
"Rules reloaded for Zone: '%s' Instance ID: %u",
|
"Rules reloaded for Zone: '%s' Instance ID: %u",
|
||||||
zone->GetLongName(),
|
zone->GetLongName(),
|
||||||
zone->GetInstanceID()
|
zone->GetInstanceID()
|
||||||
|
|||||||
Reference in New Issue
Block a user