Compiler option for playing with npctype_cache as was requested for a feature. Not entirely tested may need some work. Currently defaults to old behavior on #repop.

This commit is contained in:
KimLS 2014-01-31 20:38:32 -08:00
parent 1ab19920f4
commit 6e0a214bcc
6 changed files with 60 additions and 1 deletions

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@ -118,6 +118,9 @@ SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
10 - More errors than you ever wanted to see"
)
#NPC Types Cache Behavior
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
#Bots are a compile time option so on/off
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)

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@ -200,6 +200,10 @@ SET(zone_headers
zonedump.h
)
IF(EQEMU_DEPOP_INVALIDATES_CACHE)
ADD_DEFINITIONS(-DDEPOP_INVALIDATES_NPC_TYPES_CACHE)
ENDIF(EQEMU_DEPOP_INVALIDATES_CACHE)
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})

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@ -448,7 +448,8 @@ int command_init(void) {
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", 250, command_augmentitem) ||
command_add("questerrors", "Shows quest errors.", 100, command_questerrors) ||
command_add("enablerecipe", "[recipe_id] - Enables a recipe using the recipe id.", 80, command_enablerecipe) ||
command_add("disablerecipe", "[recipe_id] - Disables a recipe using the recipe id.", 80, command_disablerecipe)
command_add("disablerecipe", "[recipe_id] - Disables a recipe using the recipe id.", 80, command_disablerecipe) ||
command_add("npctype_cache", "[id] or all - Clears the npc type cache for either the id or all npcs.", 250, command_npctype_cache)
)
{
command_deinit();
@ -11452,3 +11453,28 @@ void command_disablerecipe(Client *c, const Seperator *sep)
}
}
}
void command_npctype_cache(Client *c, const Seperator *sep)
{
if (sep->argnum > 0) {
for (int i = 0; i < sep->argnum; ++i) {
if (strcasecmp(sep->arg[i + 1], "all") == 0) {
c->Message(0, "Clearing all npc types from the cache.");
zone->ClearNPCTypeCache(-1);
}
else {
int id = atoi(sep->arg[i + 1]);
if (id > 0) {
c->Message(0, "Clearing npc type %d from the cache.", id);
zone->ClearNPCTypeCache(id);
return;
}
}
}
}
else {
c->Message(0, "Usage:");
c->Message(0, "#npctype_cache [npctype_id] ...");
c->Message(0, "#npctype_cache all");
}
}

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@ -323,6 +323,7 @@ void command_questerrors(Client *c, const Seperator *sep);
void command_enablerecipe(Client *c, const Seperator *sep);
void command_disablerecipe(Client *c, const Seperator *sep);
void command_showspellslist(Client *c, const Seperator *sep);
void command_npctype_cache(Client *c, const Seperator *sep);
#ifdef EQPROFILE
void command_profiledump(Client *c, const Seperator *sep);

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@ -1518,16 +1518,40 @@ bool Zone::Depop(bool StartSpawnTimer) {
std::map<uint32,NPCType *>::iterator itr;
entity_list.Depop(StartSpawnTimer);
#ifdef DEPOP_INVALIDATES_NPC_TYPES_CACHE
// Refresh npctable, getting current info from database.
while(npctable.size()) {
itr=npctable.begin();
delete itr->second;
npctable.erase(itr);
}
#endif
return true;
}
void Zone::ClearNPCTypeCache(int id) {
if (id <= 0) {
auto iter = npctable.begin();
while (iter != npctable.end()) {
delete iter->second;
++iter;
}
npctable.clear();
}
else {
auto iter = npctable.begin();
while (iter != npctable.end()) {
if (iter->first == (uint32)id) {
delete iter->second;
npctable.erase(iter);
return;
}
++iter;
}
}
}
void Zone::Repop(uint32 delay) {
if(!Depop())

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@ -144,6 +144,7 @@ public:
bool Depop(bool StartSpawnTimer = false);
void Repop(uint32 delay = 0);
void ClearNPCTypeCache(int id);
void SpawnStatus(Mob* client);
void ShowEnabledSpawnStatus(Mob* client);
void ShowDisabledSpawnStatus(Mob* client);