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@@ -7,7 +7,7 @@ ALTER TABLE spawn2 ADD COLUMN path_when_zone_idle tinyint(1) NOT NULL DEFAULT 0
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-- The new flag path_when_zone_idle is the new mechanism, and allows any moving
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-- The new flag path_when_zone_idle is the new mechanism, and allows any moving
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-- mob, not just those on grids, to path while the zone is idle.
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-- mob, not just those on grids, to path while the zone is idle.
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UPDATE spawn2 s
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UPDATE spawn2 s
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LEFT JOIN zone z on z.short_name = s.zone
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LEFT JOIN zone z ON z.short_name = s.zone
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LEFT JOIN grid g on g.id = s.pathgrid AND g.zoneid = z.zoneidnumber
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LEFT JOIN grid g ON g.id = s.pathgrid AND g.zoneid = z.zoneidnumber
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SET path_when_zone_idle = 1
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SET path_when_zone_idle = 1
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WHERE pathgrid != 0 AND g.type in (4, 6)
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WHERE pathgrid != 0 AND g.type IN (4, 6);
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