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[Rules] Add Rule to Disable NPCs Facing Target (#4543)
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@ -681,6 +681,7 @@ RULE_BOOL(NPC, DisableLastNames, false, "Enable to disable NPC Last Names")
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RULE_BOOL(NPC, NPCIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
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RULE_INT(NPC, NPCHasteCap, 150, "Haste cap for non-v3(over haste) haste")
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RULE_INT(NPC, NPCHastev3Cap, 25, "Haste cap for v3(over haste) haste")
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RULE_STRING(NPC, ExcludedFaceTargetRaces, "52,72,73,141,233,328,329,372,376,377,378,379,380,381,382,383,404,422,423,424,425,426,428,429,445,449,460,462,463,500,501,502,503,504,505,506,507,508,509,510,511,513,514,515,516,533,534,535,536,537,538,539,540,541,542,543,544,545,546,550,551,552,553,554,555,556,557,567,573,577,586,589,590,591,592,593,595,596,599,601,616,619,621,628,629,630,633,634,635,636,665,683,684,685,691,692,693,694,702,703,705,706,707,710,711,714,720,2250,2254", "Race IDs excluded from facing target when hailed")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Aggro)
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42
zone/npc.cpp
42
zone/npc.cpp
@ -3297,16 +3297,28 @@ uint32 NPC::GetSpawnKillCount()
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return(0);
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}
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void NPC::DoQuestPause(Mob *other) {
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if(IsMoving() && !IsOnHatelist(other)) {
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PauseWandering(RuleI(NPC, SayPauseTimeInSec));
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if (other && !other->sneaking)
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FaceTarget(other);
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} else if(!IsMoving()) {
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if (other && !other->sneaking && GetAppearance() != eaSitting && GetAppearance() != eaDead)
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FaceTarget(other);
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void NPC::DoQuestPause(Mob* m)
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{
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if (!m) {
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return;
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}
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if (IsMoving() && !IsOnHatelist(m)) {
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PauseWandering(RuleI(NPC, SayPauseTimeInSec));
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if (FacesTarget() && !m->sneaking) {
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FaceTarget(m);
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}
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} else if (!IsMoving()) {
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if (
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FacesTarget() &&
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!m->sneaking &&
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GetAppearance() != eaSitting &&
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GetAppearance() != eaDead
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) {
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FaceTarget(m);
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}
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}
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}
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void NPC::ChangeLastName(std::string last_name)
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@ -4238,3 +4250,17 @@ void NPC::DoNpcToNpcAggroScan()
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false
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);
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}
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bool NPC::FacesTarget()
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{
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const std::string& excluded_races_rule = RuleS(NPC, ExcludedFaceTargetRaces);
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if (excluded_races_rule.empty()) {
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return true;
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}
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const auto& v = Strings::Split(excluded_races_rule, ",");
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return std::find(v.begin(), v.end(), std::to_string(GetBaseRace())) == v.end();
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}
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@ -482,7 +482,8 @@ public:
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NPC_Emote_Struct* GetNPCEmote(uint32 emote_id, uint8 event_);
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void DoNPCEmote(uint8 event_, uint32 emote_id, Mob* t = nullptr);
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bool CanTalk();
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void DoQuestPause(Mob *other);
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void DoQuestPause(Mob* m);
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bool FacesTarget();
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inline void SetSpellScale(float amt) { spellscale = amt; }
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inline float GetSpellScale() { return spellscale; }
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