[Rules] Add Rule to Disable NPCs Facing Target (#4543)

This commit is contained in:
Alex King
2024-11-24 18:30:44 -05:00
committed by GitHub
parent 9938755517
commit 6bd758b3dd
3 changed files with 37 additions and 9 deletions
+2 -1
View File
@@ -482,7 +482,8 @@ public:
NPC_Emote_Struct* GetNPCEmote(uint32 emote_id, uint8 event_);
void DoNPCEmote(uint8 event_, uint32 emote_id, Mob* t = nullptr);
bool CanTalk();
void DoQuestPause(Mob *other);
void DoQuestPause(Mob* m);
bool FacesTarget();
inline void SetSpellScale(float amt) { spellscale = amt; }
inline float GetSpellScale() { return spellscale; }