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Update parcels for item_unique_id
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+2
-2
@@ -1055,8 +1055,8 @@ bool Client::PushItemOnCursor(const EQ::ItemInstance& inst, bool client_update)
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bool Client::PutItemInInventory(int16 slot_id, const EQ::ItemInstance& inst, bool client_update) {
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LogInventory("Putting item [{}] ([{}]) into slot [{}]", inst.GetItem()->Name, inst.GetItem()->ID, slot_id);
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if (inst.GetSerialNumber2().empty()) {
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inst.CreateSerialNumber2();
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if (inst.GetUniqueID().empty()) {
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inst.CreateUniqueID();
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}
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if (slot_id == EQ::invslot::slotCursor) { // don't trust macros before conditional statements...
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