[Quest API] Add missing Item Methods to Perl/Lua. (#3464)

# Perl
- Add `$questitem->AddEXP(exp)`.
- Add `$questitem->ClearTimers()`.
- Add `$questitem->Clone()`.
- Add `$questitem->DeleteCustomData(identifier)`.
- Add `$questitem->GetAugmentItemID(slot_id)`.
- Add `$questitem->GetAugmentType()`.
- Add `$questitem->GetColor()`.
- Add `$questitem->GetCustomData(identifier)`.
- Add `$questitem->GetCustomDataString()`.
- Add `$questitem->GetEXP()`.
- Add `$questitem->GetItem(slot_id)`.
- Add `$questitem->GetItemID(slot_id)`.
- Add `$questitem->GetItemScriptID()`.
- Add `$questitem->GetKillsNeeded()`.
- Add `$questitem->GetMaxEvolveLevel()`.
- Add `$questitem->GetPrice()`.
- Add `$questitem->GetTotalItemCount()`.
- Add `$questitem->IsAmmo()`.
- Add `$questitem->IsAugmentable()`.
- Add `$questitem->IsAugmented()`.
- Add `$questitem->IsEquipable(slot_id)`.
- Add `$questitem->IsEquipable(race_bitmask, class_bitmask)`.
- Add `$questitem->IsExpendable()`.
- Add `$questitem->IsInstanceNoDrop()`.
- Add `$questitem->IsWeapon()`.
- Add `$questitem->SetAttuned(is_attuned)`.
- Add `$questitem->SetColor(color)`.
- Add `$questitem->SetCustomData(identifier, bool_value)`.
- Add `$questitem->SetCustomData(identifier, float_value)`.
- Add `$questitem->SetCustomData(identifier, int_value)`.
- Add `$questitem->SetCustomData(identifier, string_value)`.
- Add `$questitem->SetEXP(exp)`.
- Add `$questitem->SetInstanceNoDrop(is_attuned)`.
- Add `$questitem->SetPrice(price)`.
- Add `$questitem->SetScaling(is_scaling)`.
- Add `$questitem->SetTimer(timer_name, timer)`.
- Add `$questitem->StopTimer(timer_name)`.

# Lua
- Add `iteminst:GetName()`.
- Add `iteminst:IsAttuned()`.
- Add `iteminst:ItemSay(text)`.
- Add `iteminst:ItemSay(text, language_id)`.
- Add `iteminst:SetAttuned(is_attuned)`.

# Notes
- Cleaned up return types and parameter types that were mismatched.
- Removed `SetItem` from Lua as it wasn't used.
- Removed unused parameter in `GetUnscaledItem` in Lua.
- I plan to add Perl ItemData support after this makes its way in, so the missing methods like the `GetItem` overload will be added then.
This commit is contained in:
Alex King
2023-07-02 10:27:05 -04:00
committed by GitHub
parent 6324e3687a
commit 6a80bcecc7
4 changed files with 256 additions and 35 deletions
+14 -11
View File
@@ -37,19 +37,18 @@ public:
bool IsType(int item_class);
bool IsStackable();
bool IsEquipable(int race, int class_);
bool IsEquipable(int slot_id);
bool IsEquipable(uint16 race_bitmask, uint16 class_bitmask);
bool IsEquipable(int16 slot_id);
bool IsAugmentable();
int GetAugmentType();
bool IsExpendable();
Lua_ItemInst GetItem(int slot);
Lua_ItemInst GetItem(uint8 slot_id);
Lua_Item GetItem();
void SetItem(Lua_Item item);
Lua_Item GetUnscaledItem(int slot);
uint32 GetItemID(int slot);
int GetTotalItemCount();
Lua_ItemInst GetAugment(int slot);
uint32 GetAugmentItemID(int slot);
Lua_Item GetUnscaledItem();
uint32 GetItemID(uint8 slot_id);
uint8 GetTotalItemCount();
Lua_ItemInst GetAugment(uint8 slot_id);
uint32 GetAugmentItemID(uint8 slot_id);
bool IsAugmented();
bool IsWeapon();
bool IsAmmo();
@@ -75,8 +74,8 @@ public:
uint32 GetExp();
void SetExp(uint32 exp);
void AddExp(uint32 exp);
int GetMaxEvolveLvl();
uint32 GetKillsNeeded(int current_level);
int8 GetMaxEvolveLvl();
uint32 GetKillsNeeded(uint8 current_level);
Lua_ItemInst Clone();
void SetTimer(std::string name, uint32 time);
void StopTimer(std::string name);
@@ -85,6 +84,10 @@ public:
int CountAugmentByID(uint32 item_id);
int GetTaskDeliveredCount();
int RemoveTaskDeliveredItems();
std::string GetName();
bool IsAttuned();
void ItemSay(const char* text);
void ItemSay(const char* text, uint8 language_id);
private:
bool cloned_;