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Cleanup of some lua code, initial work on encounter_quests
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@@ -9,6 +9,12 @@ struct Lua_HateList;
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class Lua_Item;
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class Lua_ItemInst;
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namespace luabind {
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struct scope;
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}
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luabind::scope lua_register_mob();
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class Lua_Mob : public Lua_Entity
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{
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typedef Mob NativeType;
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