Cleanup of some lua code, initial work on encounter_quests

This commit is contained in:
KimLS
2013-05-19 12:13:44 -07:00
parent 17954dd8fe
commit 69bad31019
34 changed files with 2714 additions and 450 deletions
-3
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@@ -341,9 +341,6 @@ public:
int16 GetCurrentSlot() const { return m_currentslot; }
void SetCurrentSlot(int16 curr_slot) { m_currentslot = curr_slot; }
// Is this item already attuned?
bool IsInstNoDrop() const { return m_instnodrop; }
void SetInstNoDrop(bool flag) { m_instnodrop=flag; }
-1
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@@ -429,7 +429,6 @@ RULE_BOOL ( Chat, ServerWideAuction, true)
RULE_BOOL ( Chat, EnableVoiceMacros, true)
RULE_BOOL ( Chat, EnableMailKeyIPVerification, true)
RULE_BOOL ( Chat, EnableAntiSpam, true)
RULE_BOOL ( Chat, FlowCommandstoPerl_EVENT_SAY, false) // Allows you to parse #commands into EVENT_SAY (Useful in global_player.pl) that aren't found in the source - should probably be individual scripts per command sometime
RULE_INT ( Chat, MinStatusToBypassAntiSpam, 100)
RULE_INT ( Chat, MinimumMessagesPerInterval, 4)
RULE_INT ( Chat, MaximumMessagesPerInterval, 12)