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Cleanup of some lua code, initial work on encounter_quests
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@@ -341,9 +341,6 @@ public:
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int16 GetCurrentSlot() const { return m_currentslot; }
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void SetCurrentSlot(int16 curr_slot) { m_currentslot = curr_slot; }
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// Is this item already attuned?
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bool IsInstNoDrop() const { return m_instnodrop; }
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void SetInstNoDrop(bool flag) { m_instnodrop=flag; }
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@@ -429,7 +429,6 @@ RULE_BOOL ( Chat, ServerWideAuction, true)
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RULE_BOOL ( Chat, EnableVoiceMacros, true)
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RULE_BOOL ( Chat, EnableMailKeyIPVerification, true)
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RULE_BOOL ( Chat, EnableAntiSpam, true)
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RULE_BOOL ( Chat, FlowCommandstoPerl_EVENT_SAY, false) // Allows you to parse #commands into EVENT_SAY (Useful in global_player.pl) that aren't found in the source - should probably be individual scripts per command sometime
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RULE_INT ( Chat, MinStatusToBypassAntiSpam, 100)
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RULE_INT ( Chat, MinimumMessagesPerInterval, 4)
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RULE_INT ( Chat, MaximumMessagesPerInterval, 12)
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