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https://github.com/EQEmu/Server.git
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Initial work on shared memory hotfixes
This commit is contained in:
+41
-26
@@ -26,6 +26,7 @@
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#include "../common/crash.h"
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#include "../common/rulesys.h"
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#include "../common/eqemu_exception.h"
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#include "../common/string_util.h"
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#include "items.h"
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#include "npc_faction.h"
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#include "loot.h"
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@@ -61,6 +62,7 @@ int main(int argc, char **argv) {
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database.LoadLogSettings(Log.log_settings);
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Log.StartFileLogs();
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std::string hotfix_name = "";
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bool load_all = true;
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bool load_items = false;
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bool load_factions = false;
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@@ -69,112 +71,125 @@ int main(int argc, char **argv) {
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bool load_spells = false;
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bool load_bd = false;
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if(argc > 1) {
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load_all = false;
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for(int i = 1; i < argc; ++i) {
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switch(argv[i][0]) {
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case 'a':
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if(strcasecmp("all", argv[i]) == 0) {
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load_all = true;
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}
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break;
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switch(argv[i][0]) {
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case 'b':
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if(strcasecmp("base_data", argv[i]) == 0) {
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load_bd = true;
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load_all = false;
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}
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break;
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case 'i':
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if(strcasecmp("items", argv[i]) == 0) {
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load_items = true;
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load_all = false;
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}
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break;
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case 'f':
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if(strcasecmp("factions", argv[i]) == 0) {
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load_factions = true;
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load_all = false;
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}
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break;
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case 'l':
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if(strcasecmp("loot", argv[i]) == 0) {
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load_loot = true;
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load_all = false;
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}
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break;
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case 's':
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if(strcasecmp("skill_caps", argv[i]) == 0) {
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load_skill_caps = true;
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load_all = false;
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} else if(strcasecmp("spells", argv[i]) == 0) {
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load_spells = true;
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load_all = false;
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}
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break;
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case '-': {
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auto split = SplitString(argv[i], '=');
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if(split.size() >= 2) {
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auto command = split[0];
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auto argument = split[1];
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if(strcasecmp("-hotfix", command.c_str()) == 0) {
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hotfix_name = argument;
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load_all = true;
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}
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}
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break;
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}
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}
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}
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}
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if(hotfix_name.length() > 0) {
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Log.Out(Logs::General, Logs::Status, "Writing data for hotfix '%s'", hotfix_name.c_str());
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}
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if(load_all || load_items) {
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Log.Out(Logs::General, Logs::Status, "Loading items...");
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try {
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LoadItems(&database);
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LoadItems(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_factions) {
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Log.Out(Logs::General, Logs::Status, "Loading factions...");
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try {
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LoadFactions(&database);
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LoadFactions(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_loot) {
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Log.Out(Logs::General, Logs::Status, "Loading loot...");
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try {
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LoadLoot(&database);
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LoadLoot(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_skill_caps) {
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Log.Out(Logs::General, Logs::Status, "Loading skill caps...");
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try {
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LoadSkillCaps(&database);
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LoadSkillCaps(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_spells) {
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Log.Out(Logs::General, Logs::Status, "Loading spells...");
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try {
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LoadSpells(&database);
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LoadSpells(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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if(load_all || load_bd) {
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Log.Out(Logs::General, Logs::Status, "Loading base data...");
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try {
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LoadBaseData(&database);
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LoadBaseData(&database, hotfix_name);
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} catch(std::exception &ex) {
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Log.Out(Logs::General, Logs::Error, "%s", ex.what());
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return 1;
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}
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}
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Log.CloseFileLogs();
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return 0;
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}
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