Initial work on shared memory hotfixes

This commit is contained in:
KimLS
2015-06-23 17:39:06 -07:00
parent 32e880f571
commit 67143f1b8a
23 changed files with 266 additions and 185 deletions
+18 -2
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@@ -1440,7 +1440,11 @@ int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
//
ItemInst::ItemInst(const Item_Struct* item, int16 charges) {
m_use_type = ItemInstNormal;
m_item = item;
if(item) {
m_item = new Item_Struct(*item);
} else {
m_item = nullptr;
}
m_charges = charges;
m_price = 0;
m_attuned = false;
@@ -1467,6 +1471,13 @@ ItemInst::ItemInst(const Item_Struct* item, int16 charges) {
ItemInst::ItemInst(SharedDatabase *db, uint32 item_id, int16 charges) {
m_use_type = ItemInstNormal;
m_item = db->GetItem(item_id);
if(m_item) {
m_item = new Item_Struct(*m_item);
}
else {
m_item = nullptr;
}
m_charges = charges;
m_price = 0;
m_merchantslot = 0;
@@ -1515,7 +1526,11 @@ ItemInst::ItemInst(ItemInstTypes use_type) {
ItemInst::ItemInst(const ItemInst& copy)
{
m_use_type=copy.m_use_type;
m_item=copy.m_item;
if(copy.m_item)
m_item = new Item_Struct(*copy.m_item);
else
m_item = nullptr;
m_charges=copy.m_charges;
m_price=copy.m_price;
m_color=copy.m_color;
@@ -1568,6 +1583,7 @@ ItemInst::ItemInst(const ItemInst& copy)
ItemInst::~ItemInst()
{
Clear();
safe_delete(m_item);
safe_delete(m_scaledItem);
safe_delete(m_evolveInfo);
}
+1
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@@ -84,6 +84,7 @@
#define ServerOP_QGlobalDelete 0x0064
#define ServerOP_DepopPlayerCorpse 0x0065
#define ServerOP_RequestTellQueue 0x0066 // client asks for it's tell queues
#define ServerOP_ChangeSharedMem 0x0067
#define ServerOP_RaidAdd 0x0100 //in use
#define ServerOP_RaidRemove 0x0101 //in use
+54 -83
View File
@@ -16,29 +16,16 @@
#include "string_util.h"
SharedDatabase::SharedDatabase()
: Database(), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr), faction_mmf(nullptr), faction_hash(nullptr),
loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr), loot_drop_hash(nullptr), base_data_mmf(nullptr)
: Database()
{
}
SharedDatabase::SharedDatabase(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
: Database(host, user, passwd, database, port), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr),
faction_mmf(nullptr), faction_hash(nullptr), loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr),
loot_drop_hash(nullptr), base_data_mmf(nullptr)
: Database(host, user, passwd, database, port)
{
}
SharedDatabase::~SharedDatabase() {
safe_delete(skill_caps_mmf);
safe_delete(items_mmf);
safe_delete(items_hash);
safe_delete(faction_mmf);
safe_delete(faction_hash);
safe_delete(loot_table_mmf);
safe_delete(loot_drop_mmf);
safe_delete(loot_table_hash);
safe_delete(loot_drop_hash);
safe_delete(base_data_mmf);
}
bool SharedDatabase::SetHideMe(uint32 account_id, uint8 hideme)
@@ -797,28 +784,15 @@ void SharedDatabase::GetItemsCount(int32 &item_count, uint32 &max_id)
item_count = atoi(row[1]);
}
bool SharedDatabase::LoadItems() {
if(items_mmf) {
return true;
}
bool SharedDatabase::LoadItems(const std::string &prefix) {
items_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("items");
mutex.Lock();
items_mmf = new EQEmu::MemoryMappedFile("shared/items");
int32 items = -1;
uint32 max_item = 0;
GetItemsCount(items, max_item);
if(items == -1) {
EQ_EXCEPT("SharedDatabase", "Database returned no result");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<Item_Struct>::estimated_size(items, max_item));
if(items_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Couldn't load items because items_mmf->Size() != size");
}
items_hash = new EQEmu::FixedMemoryHashSet<Item_Struct>(reinterpret_cast<uint8*>(items_mmf->Get()), size);
std::string file_name = std::string("shared/") + prefix + std::string("items");
items_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
items_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<Item_Struct>>(new EQEmu::FixedMemoryHashSet<Item_Struct>(reinterpret_cast<uint8*>(items_mmf->Get()), items_mmf->Size()));
mutex.Unlock();
} catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading Items: %s", ex.what());
@@ -1229,27 +1203,16 @@ void SharedDatabase::LoadNPCFactionLists(void *data, uint32 size, uint32 list_co
}
bool SharedDatabase::LoadNPCFactionLists() {
if(faction_hash) {
return true;
}
bool SharedDatabase::LoadNPCFactionLists(const std::string &prefix) {
faction_mmf.reset(nullptr);
faction_hash.reset(nullptr);
try {
EQEmu::IPCMutex mutex("faction");
mutex.Lock();
faction_mmf = new EQEmu::MemoryMappedFile("shared/faction");
uint32 list_count = 0;
uint32 max_lists = 0;
GetFactionListInfo(list_count, max_lists);
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<NPCFactionList>::estimated_size(
list_count, max_lists));
if(faction_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Couldn't load npc factions because faction_mmf->Size() != size");
}
faction_hash = new EQEmu::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), size);
std::string file_name = std::string("shared/") + prefix + std::string("faction");
faction_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
faction_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<NPCFactionList>>(new EQEmu::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), faction_mmf->Size()));
mutex.Unlock();
} catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading npc factions: %s", ex.what());
@@ -1378,9 +1341,8 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string,uint8> &commands) {
return true;
}
bool SharedDatabase::LoadSkillCaps() {
if(skill_caps_mmf)
return true;
bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
skill_caps_mmf.reset(nullptr);
uint32 class_count = PLAYER_CLASS_COUNT;
uint32 skill_count = HIGHEST_SKILL + 1;
@@ -1390,11 +1352,8 @@ bool SharedDatabase::LoadSkillCaps() {
try {
EQEmu::IPCMutex mutex("skill_caps");
mutex.Lock();
skill_caps_mmf = new EQEmu::MemoryMappedFile("shared/skill_caps");
if(skill_caps_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Unable to load skill caps: skill_caps_mmf->Size() != size");
}
std::string file_name = std::string("shared/") + prefix + std::string("skill_caps");
skill_caps_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
mutex.Unlock();
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "Error loading skill caps: %s", ex.what());
@@ -1542,8 +1501,29 @@ int SharedDatabase::GetMaxSpellID() {
return atoi(row[0]);
}
bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const SPDat_Spell_Struct **sp) {
spells_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("spells");
mutex.Lock();
std::string file_name = std::string("shared/") + prefix + std::string("spells");
spells_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
*records = *reinterpret_cast<uint32*>(spells_mmf->Get());
*sp = reinterpret_cast<const SPDat_Spell_Struct*>((char*)spells_mmf->Get() + 4);
mutex.Unlock();
}
catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading Spells: %s", ex.what());
return false;
}
return true;
}
void SharedDatabase::LoadSpells(void *data, int max_spells) {
SPDat_Spell_Struct *sp = reinterpret_cast<SPDat_Spell_Struct*>(data);
*(uint32*)data = max_spells;
SPDat_Spell_Struct *sp = reinterpret_cast<SPDat_Spell_Struct*>((char*)data + sizeof(uint32));
const std::string query = "SELECT * FROM spells_new ORDER BY id ASC";
auto results = QueryDatabase(query);
@@ -1719,25 +1699,15 @@ int SharedDatabase::GetMaxBaseDataLevel() {
return atoi(row[0]);
}
bool SharedDatabase::LoadBaseData() {
if(base_data_mmf) {
return true;
}
bool SharedDatabase::LoadBaseData(const std::string &prefix) {
base_data_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("base_data");
mutex.Lock();
base_data_mmf = new EQEmu::MemoryMappedFile("shared/base_data");
int size = 16 * (GetMaxBaseDataLevel() + 1) * sizeof(BaseDataStruct);
if(size == 0) {
EQ_EXCEPT("SharedDatabase", "Base Data size is zero");
}
if(base_data_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Couldn't load base data because base_data_mmf->Size() != size");
}
std::string file_name = std::string("shared/") + prefix + std::string("base_data");
base_data_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
mutex.Unlock();
} catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading Base Data: %s", ex.what());
@@ -1793,7 +1763,6 @@ void SharedDatabase::LoadBaseData(void *data, int max_level) {
bd->mana_factor = atof(row[8]);
bd->endurance_factor = atof(row[9]);
}
}
const BaseDataStruct* SharedDatabase::GetBaseData(int lvl, int cl) {
@@ -1967,21 +1936,23 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
}
bool SharedDatabase::LoadLoot() {
if(loot_table_mmf || loot_drop_mmf)
return true;
bool SharedDatabase::LoadLoot(const std::string &prefix) {
loot_table_mmf.reset(nullptr);
loot_drop_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("loot");
mutex.Lock();
loot_table_mmf = new EQEmu::MemoryMappedFile("shared/loot_table");
loot_table_hash = new EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>(
std::string file_name_lt = std::string("shared/") + prefix + std::string("loot_table");
loot_table_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name_lt));
loot_table_hash = std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>>(new EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>(
reinterpret_cast<uint8*>(loot_table_mmf->Get()),
loot_table_mmf->Size());
loot_drop_mmf = new EQEmu::MemoryMappedFile("shared/loot_drop");
loot_drop_hash = new EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>(
loot_table_mmf->Size()));
std::string file_name_ld = std::string("shared/") + prefix + std::string("loot_drop");
loot_drop_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name_ld));
loot_drop_hash = std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>>(new EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>(
reinterpret_cast<uint8*>(loot_drop_mmf->Get()),
loot_drop_mmf->Size());
loot_drop_mmf->Size()));
mutex.Unlock();
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "Error loading loot: %s", ex.what());
+18 -15
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@@ -12,6 +12,7 @@
#include <list>
#include <map>
#include <memory>
class EvolveInfo;
class Inventory;
@@ -92,7 +93,7 @@ class SharedDatabase : public Database
//items
void GetItemsCount(int32 &item_count, uint32 &max_id);
void LoadItems(void *data, uint32 size, int32 items, uint32 max_item_id);
bool LoadItems();
bool LoadItems(const std::string &prefix);
const Item_Struct* IterateItems(uint32* id);
const Item_Struct* GetItem(uint32 id);
const EvolveInfo* GetEvolveInfo(uint32 loregroup);
@@ -101,43 +102,45 @@ class SharedDatabase : public Database
void GetFactionListInfo(uint32 &list_count, uint32 &max_lists);
const NPCFactionList* GetNPCFactionEntry(uint32 id);
void LoadNPCFactionLists(void *data, uint32 size, uint32 list_count, uint32 max_lists);
bool LoadNPCFactionLists();
bool LoadNPCFactionLists(const std::string &prefix);
//loot
void GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot_table, uint32 &loot_table_entries);
void GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_drop, uint32 &loot_drop_entries);
void LoadLootTables(void *data, uint32 size);
void LoadLootDrops(void *data, uint32 size);
bool LoadLoot();
bool LoadLoot(const std::string &prefix);
const LootTable_Struct* GetLootTable(uint32 loottable_id);
const LootDrop_Struct* GetLootDrop(uint32 lootdrop_id);
void LoadSkillCaps(void *data);
bool LoadSkillCaps();
bool LoadSkillCaps(const std::string &prefix);
uint16 GetSkillCap(uint8 Class_, SkillUseTypes Skill, uint8 Level);
uint8 GetTrainLevel(uint8 Class_, SkillUseTypes Skill, uint8 Level);
int GetMaxSpellID();
bool LoadSpells(const std::string &prefix, int32 *records, const SPDat_Spell_Struct **sp);
void LoadSpells(void *data, int max_spells);
void LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID);
int GetMaxBaseDataLevel();
bool LoadBaseData();
bool LoadBaseData(const std::string &prefix);
void LoadBaseData(void *data, int max_level);
const BaseDataStruct* GetBaseData(int lvl, int cl);
protected:
EQEmu::MemoryMappedFile *skill_caps_mmf;
EQEmu::MemoryMappedFile *items_mmf;
EQEmu::FixedMemoryHashSet<Item_Struct> *items_hash;
EQEmu::MemoryMappedFile *faction_mmf;
EQEmu::FixedMemoryHashSet<NPCFactionList> *faction_hash;
EQEmu::MemoryMappedFile *loot_table_mmf;
EQEmu::FixedMemoryVariableHashSet<LootTable_Struct> *loot_table_hash;
EQEmu::MemoryMappedFile *loot_drop_mmf;
EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct> *loot_drop_hash;
EQEmu::MemoryMappedFile *base_data_mmf;
std::unique_ptr<EQEmu::MemoryMappedFile> skill_caps_mmf;
std::unique_ptr<EQEmu::MemoryMappedFile> items_mmf;
std::unique_ptr<EQEmu::FixedMemoryHashSet<Item_Struct>> items_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> faction_mmf;
std::unique_ptr<EQEmu::FixedMemoryHashSet<NPCFactionList>> faction_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> loot_table_mmf;
std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>> loot_table_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> loot_drop_mmf;
std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>> loot_drop_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> base_data_mmf;
std::unique_ptr<EQEmu::MemoryMappedFile> spells_mmf;
};
#endif /*SHAREDDB_H_*/