[Code] LFGuildManager Global to Singleton Cleanup (#4927)

* [Code] LFGuildManager Global to Singleton Cleanup

* Update lfguild.h

* Update worldserver.cpp

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 15:19:52 -04:00
committed by GitHub
parent c5ab35e4af
commit 654764685a
3 changed files with 9 additions and 5 deletions
+6
View File
@@ -44,6 +44,12 @@ public:
bool LoadDatabase();
void HandlePacket(ServerPacket *pack);
void ExpireEntries();
static LFGuildManager* Instance()
{
static LFGuildManager instance;
return &instance;
}
private:
void SendPlayerMatches(uint32 FromZoneID, uint32 FromInstanceID, char *From, uint32 FromLevel, uint32 ToLevel, uint32 MinAA, uint32 TimeZone, uint32 Classes);
void SendGuildMatches(uint32 FromZoneID, uint32 FromInstanceID, char *From, uint32 Level, uint32 AAPoints, uint32 TimeZone, uint32 Class);