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[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup * Fix --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
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@@ -24,7 +24,6 @@
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LoginServer server;
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bool run_server = true;
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Database database;
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PlayerEventLogs player_event_logs;
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void CatchSignal(int sig_num)
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{
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