Alex King 643ee56433
[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00

277 lines
7.0 KiB
C++

#include "../common/global_define.h"
#include "../common/types.h"
#include "../common/opcodemgr.h"
#include "../common/event/event_loop.h"
#include "../common/timer.h"
#include "../common/platform.h"
#include "../common/crash.h"
#include "../common/eqemu_logsys.h"
#include "../common/http/httplib.h"
#include "login_server.h"
#include "loginserver_webserver.h"
#include "loginserver_command_handler.h"
#include "../common/strings.h"
#include "../common/path_manager.h"
#include "../common/database.h"
#include "../common/events/player_event_logs.h"
#include "../common/zone_store.h"
#include <time.h>
#include <stdlib.h>
#include <string>
#include <sstream>
#include <thread>
LoginServer server;
bool run_server = true;
Database database;
void CatchSignal(int sig_num)
{
}
void LoadDatabaseConnection()
{
LogInfo("MySQL Database Init");
if (!database.Connect(
server.config.GetVariableString("database", "host", "localhost"),
server.config.GetVariableString("database", "user", "root"),
server.config.GetVariableString("database", "password", ""),
server.config.GetVariableString("database", "db", "peq"),
server.config.GetVariableInt("database", "port", 3306)
)) {
LogError("Cannot continue without a database connection");
std::exit(1);
}
}
void LoadServerConfig()
{
server.config = EQ::JsonConfigFile::Load(
fmt::format("{}/login.json", PathManager::Instance()->GetServerPath())
);
LogInfo("Config System Init");
server.options.RejectDuplicateServers(
server.config.GetVariableBool(
"worldservers",
"reject_duplicate_servers",
false
)
);
server.options.SetShowPlayerCount(server.config.GetVariableBool("worldservers", "show_player_count", false));
server.options.AllowUnregistered(
server.config.GetVariableBool(
"worldservers",
"unregistered_allowed",
true
)
);
server.options.SetWorldDevTestServersListBottom(
server.config.GetVariableBool(
"worldservers",
"dev_test_servers_list_bottom",
false
)
);
server.options.SetWorldSpecialCharacterStartListBottom(
server.config.GetVariableBool(
"worldservers",
"special_character_start_list_bottom",
false
)
);
server.options.DisplayExpansions(
server.config.GetVariableBool(
"client_configuration",
"display_expansions",
false
)
);
server.options.MaxExpansions(
server.config.GetVariableInt(
"client_configuration",
"max_expansions_mask",
67108863
)
);
server.options.AutoCreateAccounts(server.config.GetVariableBool("account", "auto_create_accounts", true));
if (std::getenv("LSPX")) {
server.options.EQEmuLoginServerAddress(
server.config.GetVariableString(
"general",
"eqemu_loginserver_address",
"login.eqemulator.net:5999"
)
);
}
server.options.DefaultLoginServerName(
server.config.GetVariableString(
"general",
"default_loginserver_name",
"local"
)
);
#ifdef ENABLE_SECURITY
server.options.EncryptionMode(server.config.GetVariableInt("security", "mode", 13));
#else
server.options.EncryptionMode(server.config.GetVariableInt("security", "mode", 6));
#endif
server.options.AllowTokenLogin(server.config.GetVariableBool("security", "allow_token_login", false));
}
void start_web_server()
{
Sleep(1);
int web_api_port = server.config.GetVariableInt("web_api", "port", 6000);
LogInfo("Webserver API now listening on port [{}]", web_api_port);
httplib::Server api;
api.set_logger(
[](const auto &req, const auto &res) {
if (!req.path.empty()) {
LogInfo("[API] Request [{}] via [{}:{}]", req.path, req.remote_addr, req.remote_port);
}
}
);
LoginserverWebserver::RegisterRoutes(api);
api.listen("0.0.0.0", web_api_port);
}
int main(int argc, char **argv)
{
RegisterExecutablePlatform(ExePlatformLogin);
set_exception_handler();
LogInfo("Logging System Init");
if (argc == 1) {
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
}
PathManager::Instance()->Init();
// command handler
if (argc > 1) {
EQEmuLogSys::Instance()->SilenceConsoleLogging();
LoadServerConfig();
LoadDatabaseConnection();
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
EQEmuLogSys::Instance()->log_settings[Logs::Debug].log_to_console = static_cast<uint8>(Logs::General);
EQEmuLogSys::Instance()->log_settings[Logs::Debug].is_category_enabled = 1;
LoginserverCommandHandler::CommandHandler(argc, argv);
}
LoadServerConfig();
LoadDatabaseConnection();
if (argc == 1) {
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath("logs")
->LoadLogDatabaseSettings()
->StartFileLogs();
}
LogInfo("Server Manager Init");
server.server_manager = new WorldServerManager();
if (!server.server_manager) {
LogError("Server Manager Failed to Start");
LogInfo("Database System Shutdown");
return 1;
}
LogInfo("Client Manager Init");
server.client_manager = new ClientManager();
if (!server.client_manager) {
LogError("Client Manager Failed to Start");
LogInfo("Server Manager Shutdown");
delete server.server_manager;
LogInfo("Database System Shutdown");
return 1;
}
#ifdef WIN32
#ifdef UNICODE
SetConsoleTitle(L"EQEmu Login Server");
#else
SetConsoleTitle("EQEmu Login Server");
#endif
#endif
LogInfo("Server Started");
bool web_api_enabled = server.config.GetVariableBool("web_api", "enabled", true);
if (web_api_enabled) {
std::thread web_api_thread(start_web_server);
web_api_thread.detach();
}
LogInfo("[Config] [Account] CanAutoCreateAccounts [{}]", server.options.CanAutoCreateAccounts());
LogInfo("[Config] [ClientConfiguration] DisplayExpansions [{}]", server.options.IsDisplayExpansions());
LogInfo("[Config] [ClientConfiguration] MaxExpansions [{}]", server.options.GetMaxExpansions());
if (std::getenv("LSPX")) {
LogInfo("[Config] [Account] LSPX [on]");
}
LogInfo("[Config] [WorldServer] IsRejectingDuplicateServers [{}]", server.options.IsRejectingDuplicateServers());
LogInfo("[Config] [WorldServer] IsUnregisteredAllowed [{}]", server.options.IsUnregisteredAllowed());
LogInfo("[Config] [WorldServer] ShowPlayerCount [{}]", server.options.IsShowPlayerCountEnabled());
LogInfo(
"[Config] [WorldServer] DevAndTestServersListBottom [{}]",
server.options.IsWorldDevTestServersListBottom()
);
LogInfo(
"[Config] [WorldServer] SpecialCharactersStartListBottom [{}]",
server.options.IsWorldSpecialCharacterStartListBottom()
);
LogInfo("[Config] [Security] GetEncryptionMode [{}]", server.options.GetEncryptionMode());
LogInfo("[Config] [Security] IsTokenLoginAllowed [{}]", server.options.IsTokenLoginAllowed());
Timer keepalive(INTERSERVER_TIMER); // does auto-reconnect
auto loop_fn = [&](EQ::Timer* t) {
Timer::SetCurrentTime();
if (keepalive.Check()) {
keepalive.Start();
database.ping();
}
if (!run_server) {
EQ::EventLoop::Get().Shutdown();
return;
}
server.client_manager->Process();
};
EQ::Timer process_timer(loop_fn);
process_timer.Start(32, true);
EQ::EventLoop::Get().Run();
LogInfo("Server Shutdown");
LogInfo("Client Manager Shutdown");
delete server.client_manager;
LogInfo("Server Manager Shutdown");
delete server.server_manager;
return 0;
}