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Implemented SE_DoubleRiposte
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@@ -370,7 +370,7 @@ typedef enum {
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#define SE_SkillDamageAmount 220 // implemented
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#define SE_Packrat 221 // implemented as bonus
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#define SE_BlockBehind 222 // implemented - Chance to block from behind (with our without Shield)
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//#define SE_DoubleRiposte 223 // not used
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#define SE_DoubleRiposte 223 // implemented - Chance to double riposte [not used on live]
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#define SE_GiveDoubleRiposte 224 // implemented[AA]
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#define SE_GiveDoubleAttack 225 // implemented[AA] - Allow any class to double attack with set chance.
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#define SE_TwoHandBash 226 // *not implemented as bonus
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