mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
clang-tidy modernize-use-auto
This commit is contained in:
+46
-39
@@ -90,7 +90,7 @@ WorldServer::~WorldServer() {
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}*/
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void WorldServer::SetZoneData(uint32 iZoneID, uint32 iInstanceID) {
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ServerPacket* pack = new ServerPacket(ServerOP_SetZone, sizeof(SetZone_Struct));
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auto pack = new ServerPacket(ServerOP_SetZone, sizeof(SetZone_Struct));
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SetZone_Struct* szs = (SetZone_Struct*) pack->pBuffer;
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szs->zoneid = iZoneID;
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szs->instanceid = iInstanceID;
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@@ -225,7 +225,7 @@ void WorldServer::Process() {
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ServerVoiceMacro_Struct* svm = (ServerVoiceMacro_Struct*) pack->pBuffer;
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_VoiceMacroOut,sizeof(VoiceMacroOut_Struct));
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auto outapp = new EQApplicationPacket(OP_VoiceMacroOut, sizeof(VoiceMacroOut_Struct));
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VoiceMacroOut_Struct* vmo = (VoiceMacroOut_Struct*)outapp->pBuffer;
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strcpy(vmo->From, svm->From);
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@@ -400,10 +400,10 @@ void WorldServer::Process() {
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if(pack->size==64)//no results
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client->Message_StringID(0,WHOALL_NO_RESULTS);
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else{
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_WhoAllResponse, pack->size);
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memcpy(outapp->pBuffer, pack->pBuffer, pack->size);
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client->QueuePacket(outapp);
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safe_delete(outapp);
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auto outapp = new EQApplicationPacket(OP_WhoAllResponse, pack->size);
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memcpy(outapp->pBuffer, pack->pBuffer, pack->size);
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client->QueuePacket(outapp);
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safe_delete(outapp);
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}
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}
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else {
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@@ -613,7 +613,7 @@ void WorldServer::Process() {
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Client* client = entity_list.GetClientByName(gmg->gotoname);
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if (client != 0) {
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SendEmoteMessage(gmg->myname, 0, 13, "Summoning you to: %s @ %s, %1.1f, %1.1f, %1.1f", client->GetName(), zone->GetShortName(), client->GetX(), client->GetY(), client->GetZ());
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ServerPacket* outpack = new ServerPacket(ServerOP_ZonePlayer, sizeof(ServerZonePlayer_Struct));
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auto outpack = new ServerPacket(ServerOP_ZonePlayer, sizeof(ServerZonePlayer_Struct));
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ServerZonePlayer_Struct* szp = (ServerZonePlayer_Struct*) outpack->pBuffer;
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strcpy(szp->adminname, gmg->myname);
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strcpy(szp->name, gmg->myname);
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@@ -634,7 +634,7 @@ void WorldServer::Process() {
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ServerMultiLineMsg_Struct* mlm = (ServerMultiLineMsg_Struct*) pack->pBuffer;
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Client* client = entity_list.GetClientByName(mlm->to);
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if (client) {
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_MultiLineMsg, strlen(mlm->message));
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auto outapp = new EQApplicationPacket(OP_MultiLineMsg, strlen(mlm->message));
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strcpy((char*) outapp->pBuffer, mlm->message);
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client->QueuePacket(outapp);
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safe_delete(outapp);
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@@ -681,7 +681,8 @@ void WorldServer::Process() {
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{
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if(client->IsRezzPending())
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{
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ServerPacket * Response = new ServerPacket(ServerOP_RezzPlayerReject, strlen(srs->rez.rezzer_name) + 1);
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auto Response = new ServerPacket(ServerOP_RezzPlayerReject,
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strlen(srs->rez.rezzer_name) + 1);
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char *Buffer = (char *)Response->pBuffer;
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sprintf(Buffer, "%s", srs->rez.rezzer_name);
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@@ -694,12 +695,12 @@ void WorldServer::Process() {
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client->SetPendingRezzData(srs->exp, srs->dbid, srs->rez.spellid, srs->rez.corpse_name);
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Log.Out(Logs::Detail, Logs::Spells, "OP_RezzRequest in zone %s for %s, spellid:%i",
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zone->GetShortName(), client->GetName(), srs->rez.spellid);
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_RezzRequest,
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sizeof(Resurrect_Struct));
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memcpy(outapp->pBuffer, &srs->rez, sizeof(Resurrect_Struct));
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client->QueuePacket(outapp);
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safe_delete(outapp);
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break;
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auto outapp = new EQApplicationPacket(OP_RezzRequest,
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sizeof(Resurrect_Struct));
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memcpy(outapp->pBuffer, &srs->rez, sizeof(Resurrect_Struct));
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client->QueuePacket(outapp);
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safe_delete(outapp);
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break;
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}
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}
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if (srs->rezzopcode == OP_RezzComplete){
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@@ -741,7 +742,7 @@ void WorldServer::Process() {
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eqTimeOfDay* newtime = (eqTimeOfDay*)pack->pBuffer;
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zone->zone_time.SetCurrentEQTimeOfDay(newtime->start_eqtime, newtime->start_realtime);
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_TimeOfDay, sizeof(TimeOfDay_Struct));
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auto outapp = new EQApplicationPacket(OP_TimeOfDay, sizeof(TimeOfDay_Struct));
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TimeOfDay_Struct* time_of_day = (TimeOfDay_Struct*)outapp->pBuffer;
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zone->zone_time.GetCurrentEQTimeOfDay(time(0), time_of_day);
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entity_list.QueueClients(0, outapp, false);
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@@ -825,7 +826,7 @@ void WorldServer::Process() {
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if(Invitee && Invitee->IsClient() && Invitee->CastToClient()->MercOnlyOrNoGroup() && !Invitee->IsRaidGrouped())
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{
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupInvite, sizeof(GroupInvite_Struct));
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auto outapp = new EQApplicationPacket(OP_GroupInvite, sizeof(GroupInvite_Struct));
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memcpy(outapp->pBuffer, gis, sizeof(GroupInvite_Struct));
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Invitee->CastToClient()->QueuePacket(outapp);
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safe_delete(outapp);
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@@ -866,7 +867,8 @@ void WorldServer::Process() {
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if (Inviter->CastToClient()->ClientVersion() < EQEmu::versions::ClientVersion::SoD)
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{
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EQApplicationPacket* outapp=new EQApplicationPacket(OP_GroupUpdate,sizeof(GroupJoin_Struct));
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auto outapp =
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new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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GroupJoin_Struct* outgj=(GroupJoin_Struct*)outapp->pBuffer;
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strcpy(outgj->membername, Inviter->GetName());
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strcpy(outgj->yourname, Inviter->GetName());
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@@ -889,7 +891,7 @@ void WorldServer::Process() {
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break;
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}
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EQApplicationPacket* outapp=new EQApplicationPacket(OP_GroupFollow, sizeof(GroupGeneric_Struct));
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auto outapp = new EQApplicationPacket(OP_GroupFollow, sizeof(GroupGeneric_Struct));
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GroupGeneric_Struct *gg = (GroupGeneric_Struct *)outapp->pBuffer;
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strn0cpy(gg->name1, sgfs->gf.name1, sizeof(gg->name1));
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strn0cpy(gg->name2, sgfs->gf.name2, sizeof(gg->name2));
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@@ -902,7 +904,7 @@ void WorldServer::Process() {
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if(Inviter->CastToClient()->IsLFP())
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Inviter->CastToClient()->UpdateLFP();
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ServerPacket* pack2 = new ServerPacket(ServerOP_GroupJoin, sizeof(ServerGroupJoin_Struct));
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auto pack2 = new ServerPacket(ServerOP_GroupJoin, sizeof(ServerGroupJoin_Struct));
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ServerGroupJoin_Struct* gj = (ServerGroupJoin_Struct*)pack2->pBuffer;
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gj->gid = group->GetID();
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gj->zoneid = zone->GetZoneID();
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@@ -914,7 +916,8 @@ void WorldServer::Process() {
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// Send acknowledgement back to the Invitee to let them know we have added them to the group.
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ServerPacket* pack3 = new ServerPacket(ServerOP_GroupFollowAck, sizeof(ServerGroupFollowAck_Struct));
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auto pack3 =
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new ServerPacket(ServerOP_GroupFollowAck, sizeof(ServerGroupFollowAck_Struct));
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ServerGroupFollowAck_Struct* sgfas = (ServerGroupFollowAck_Struct*)pack3->pBuffer;
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strn0cpy(sgfas->Name, sgfs->gf.name2, sizeof(sgfas->Name));
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worldserver.SendPacket(pack3);
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@@ -1011,7 +1014,7 @@ void WorldServer::Process() {
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if(Inviter && Inviter->IsClient())
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{
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupCancelInvite, sizeof(GroupCancel_Struct));
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auto outapp = new EQApplicationPacket(OP_GroupCancelInvite, sizeof(GroupCancel_Struct));
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memcpy(outapp->pBuffer, sgcs, sizeof(GroupCancel_Struct));
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Inviter->CastToClient()->QueuePacket(outapp);
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safe_delete(outapp);
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@@ -1234,7 +1237,8 @@ void WorldServer::Process() {
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Client *c = entity_list.GetClientByName(rga->playername);
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if(c)
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{
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate,sizeof(GroupUpdate_Struct));
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auto outapp =
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new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupUpdate_Struct));
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GroupUpdate_Struct* gu = (GroupUpdate_Struct*) outapp->pBuffer;
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gu->action = groupActDisband;
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strn0cpy(gu->leadersname, c->GetName(), 64);
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@@ -1252,7 +1256,7 @@ void WorldServer::Process() {
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if(r){
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r->LearnMembers();
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r->VerifyRaid();
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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auto outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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GroupJoin_Struct* gj = (GroupJoin_Struct*) outapp->pBuffer;
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strn0cpy(gj->membername, rga->membername, 64);
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gj->action = groupActJoin;
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@@ -1283,7 +1287,7 @@ void WorldServer::Process() {
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if(r){
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r->LearnMembers();
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r->VerifyRaid();
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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auto outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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GroupJoin_Struct* gj = (GroupJoin_Struct*) outapp->pBuffer;
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strn0cpy(gj->membername, rga->membername, 64);
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gj->action = groupActLeave;
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@@ -1387,7 +1391,8 @@ void WorldServer::Process() {
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else
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client->consent_list.remove(s->ownername);
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_ConsentResponse, sizeof(ConsentResponse_Struct));
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auto outapp =
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new EQApplicationPacket(OP_ConsentResponse, sizeof(ConsentResponse_Struct));
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ConsentResponse_Struct* crs = (ConsentResponse_Struct*)outapp->pBuffer;
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strcpy(crs->grantname, s->grantname);
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strcpy(crs->ownername, s->ownername);
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@@ -1404,7 +1409,8 @@ void WorldServer::Process() {
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// CONSENT_INVALID_NAME = 397
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// TARGET_NOT_FOUND = 101
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ServerPacket *scs_pack = new ServerPacket(ServerOP_Consent_Response, sizeof(ServerOP_Consent_Struct));
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auto scs_pack =
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new ServerPacket(ServerOP_Consent_Response, sizeof(ServerOP_Consent_Struct));
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ServerOP_Consent_Struct* scs = (ServerOP_Consent_Struct*)scs_pack->pBuffer;
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strcpy(scs->grantname, s->grantname);
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strcpy(scs->ownername, s->ownername);
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@@ -1623,7 +1629,7 @@ void WorldServer::Process() {
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if(c)
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{
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c->ClearAdventureData();
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char * adv_data = new char[pack->size];
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auto adv_data = new char[pack->size];
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memcpy(adv_data, pack->pBuffer, pack->size);
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c->SetAdventureData(adv_data);
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c->ClearPendingAdventureData();
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@@ -1731,7 +1737,8 @@ void WorldServer::Process() {
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Client *c = entity_list.GetClientByName((const char*)pack->pBuffer);
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if(c)
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{
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_AdventureLeaderboardReply, sizeof(AdventureLeaderboard_Struct));
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auto outapp = new EQApplicationPacket(OP_AdventureLeaderboardReply,
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sizeof(AdventureLeaderboard_Struct));
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memcpy(outapp->pBuffer, pack->pBuffer+64, sizeof(AdventureLeaderboard_Struct));
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c->FastQueuePacket(&outapp);
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}
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@@ -1897,7 +1904,7 @@ bool WorldServer::SendChannelMessage(Client* from, const char* to, uint8 chan_nu
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va_end(argptr);
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buffer[511] = '\0';
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ServerPacket* pack = new ServerPacket(ServerOP_ChannelMessage, sizeof(ServerChannelMessage_Struct) + strlen(buffer) + 1);
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auto pack = new ServerPacket(ServerOP_ChannelMessage, sizeof(ServerChannelMessage_Struct) + strlen(buffer) + 1);
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ServerChannelMessage_Struct* scm = (ServerChannelMessage_Struct*) pack->pBuffer;
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if (from == 0) {
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@@ -1951,7 +1958,7 @@ bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to
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return false;
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}
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ServerPacket* pack = new ServerPacket(ServerOP_EmoteMessage, sizeof(ServerEmoteMessage_Struct)+strlen(buffer)+1);
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auto pack = new ServerPacket(ServerOP_EmoteMessage, sizeof(ServerEmoteMessage_Struct) + strlen(buffer) + 1);
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ServerEmoteMessage_Struct* sem = (ServerEmoteMessage_Struct*) pack->pBuffer;
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sem->type = type;
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if (to != 0)
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@@ -1971,7 +1978,7 @@ bool WorldServer::SendVoiceMacro(Client* From, uint32 Type, char* Target, uint32
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if(!worldserver.Connected() || !From)
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return false;
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ServerPacket* pack = new ServerPacket(ServerOP_VoiceMacro, sizeof(ServerVoiceMacro_Struct));
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auto pack = new ServerPacket(ServerOP_VoiceMacro, sizeof(ServerVoiceMacro_Struct));
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ServerVoiceMacro_Struct* svm = (ServerVoiceMacro_Struct*) pack->pBuffer;
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@@ -2010,7 +2017,7 @@ bool WorldServer::SendVoiceMacro(Client* From, uint32 Type, char* Target, uint32
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bool WorldServer::RezzPlayer(EQApplicationPacket* rpack, uint32 rezzexp, uint32 dbid, uint16 opcode)
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{
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Log.Out(Logs::Detail, Logs::Spells, "WorldServer::RezzPlayer rezzexp is %i (0 is normal for RezzComplete", rezzexp);
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ServerPacket* pack = new ServerPacket(ServerOP_RezzPlayer, sizeof(RezzPlayer_Struct));
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auto pack = new ServerPacket(ServerOP_RezzPlayer, sizeof(RezzPlayer_Struct));
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RezzPlayer_Struct* sem = (RezzPlayer_Struct*) pack->pBuffer;
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sem->rezzopcode = opcode;
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sem->rez = *(Resurrect_Struct*) rpack->pBuffer;
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@@ -2027,7 +2034,7 @@ bool WorldServer::RezzPlayer(EQApplicationPacket* rpack, uint32 rezzexp, uint32
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}
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void WorldServer::SendReloadTasks(int Command, int TaskID) {
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ServerPacket* pack = new ServerPacket(ServerOP_ReloadTasks, sizeof(ReloadTasks_Struct));
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auto pack = new ServerPacket(ServerOP_ReloadTasks, sizeof(ReloadTasks_Struct));
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ReloadTasks_Struct* rts = (ReloadTasks_Struct*) pack->pBuffer;
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rts->Command = Command;
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@@ -2101,7 +2108,7 @@ uint32 WorldServer::NextGroupID() {
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}
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if(cur_groupid > (last_groupid - /*50*/995)) {
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//running low, request more
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ServerPacket* pack = new ServerPacket(ServerOP_GroupIDReq);
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auto pack = new ServerPacket(ServerOP_GroupIDReq);
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SendPacket(pack);
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safe_delete(pack);
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}
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@@ -2112,7 +2119,7 @@ uint32 WorldServer::NextGroupID() {
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void WorldServer::UpdateLFP(uint32 LeaderID, uint8 Action, uint8 MatchFilter, uint32 FromLevel, uint32 ToLevel, uint32 Classes,
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const char *Comments, GroupLFPMemberEntry *LFPMembers) {
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ServerPacket* pack = new ServerPacket(ServerOP_LFPUpdate, sizeof(ServerLFPUpdate_Struct));
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auto pack = new ServerPacket(ServerOP_LFPUpdate, sizeof(ServerLFPUpdate_Struct));
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ServerLFPUpdate_Struct* sus = (ServerLFPUpdate_Struct*) pack->pBuffer;
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sus->LeaderID = LeaderID;
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@@ -2159,7 +2166,7 @@ void WorldServer::HandleLFGMatches(ServerPacket *pack) {
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smrs++;
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}
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_LFGGetMatchesResponse, PacketLength);
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auto outapp = new EQApplicationPacket(OP_LFGGetMatchesResponse, PacketLength);
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smrs = (ServerLFGMatchesResponse_Struct*)Buffer;
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@@ -2206,7 +2213,7 @@ void WorldServer::HandleLFPMatches(ServerPacket *pack) {
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}
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smrs++;
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}
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_LFPGetMatchesResponse, PacketLength);
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auto outapp = new EQApplicationPacket(OP_LFPGetMatchesResponse, PacketLength);
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smrs = (ServerLFPMatchesResponse_Struct*)Buffer;
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@@ -2249,7 +2256,7 @@ void WorldServer::RequestTellQueue(const char *who)
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if (!who)
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return;
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ServerPacket* pack = new ServerPacket(ServerOP_RequestTellQueue, sizeof(ServerRequestTellQueue_Struct));
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auto pack = new ServerPacket(ServerOP_RequestTellQueue, sizeof(ServerRequestTellQueue_Struct));
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ServerRequestTellQueue_Struct* rtq = (ServerRequestTellQueue_Struct*) pack->pBuffer;
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strn0cpy(rtq->name, who, sizeof(rtq->name));
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