clang-tidy modernize-use-auto

This commit is contained in:
Michael Cook (mackal)
2016-05-25 16:10:28 -04:00
parent cdbeb24a05
commit 60da544d3a
87 changed files with 1465 additions and 1340 deletions
+17 -10
View File
@@ -765,7 +765,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
SetPetType(petCharmed);
if(caster->IsClient()){
EQApplicationPacket *app = new EQApplicationPacket(OP_Charm, sizeof(Charm_Struct));
auto app = new EQApplicationPacket(OP_Charm, sizeof(Charm_Struct));
Charm_Struct *ps = (Charm_Struct*)app->pBuffer;
ps->owner_id = caster->GetID();
ps->pet_id = this->GetID();
@@ -892,9 +892,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
{
if(CastToClient()->GetGM() || RuleB(Character, BindAnywhere))
{
EQApplicationPacket *action_packet = new EQApplicationPacket(OP_Action, sizeof(Action_Struct));
auto action_packet =
new EQApplicationPacket(OP_Action, sizeof(Action_Struct));
Action_Struct* action = (Action_Struct*) action_packet->pBuffer;
EQApplicationPacket *message_packet = new EQApplicationPacket(OP_Damage, sizeof(CombatDamage_Struct));
auto message_packet =
new EQApplicationPacket(OP_Damage, sizeof(CombatDamage_Struct));
CombatDamage_Struct *cd = (CombatDamage_Struct *)message_packet->pBuffer;
action->target = GetID();
@@ -941,9 +943,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
}
else
{
EQApplicationPacket *action_packet = new EQApplicationPacket(OP_Action, sizeof(Action_Struct));
auto action_packet = new EQApplicationPacket(
OP_Action, sizeof(Action_Struct));
Action_Struct* action = (Action_Struct*) action_packet->pBuffer;
EQApplicationPacket *message_packet = new EQApplicationPacket(OP_Damage, sizeof(CombatDamage_Struct));
auto message_packet = new EQApplicationPacket(
OP_Damage, sizeof(CombatDamage_Struct));
CombatDamage_Struct *cd = (CombatDamage_Struct *)message_packet->pBuffer;
action->target = GetID();
@@ -977,9 +981,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
}
else
{
EQApplicationPacket *action_packet = new EQApplicationPacket(OP_Action, sizeof(Action_Struct));
auto action_packet =
new EQApplicationPacket(OP_Action, sizeof(Action_Struct));
Action_Struct* action = (Action_Struct*) action_packet->pBuffer;
EQApplicationPacket *message_packet = new EQApplicationPacket(OP_Damage, sizeof(CombatDamage_Struct));
auto message_packet = new EQApplicationPacket(
OP_Damage, sizeof(CombatDamage_Struct));
CombatDamage_Struct *cd = (CombatDamage_Struct *)message_packet->pBuffer;
action->target = GetID();
@@ -2064,7 +2070,8 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
double new_x = spells[spell_id].pushback * sin(double(look_heading * 3.141592 / 180.0));
double new_y = spells[spell_id].pushback * cos(double(look_heading * 3.141592 / 180.0));
EQApplicationPacket* outapp_push = new EQApplicationPacket(OP_ClientUpdate, sizeof(PlayerPositionUpdateServer_Struct));
auto outapp_push =
new EQApplicationPacket(OP_ClientUpdate, sizeof(PlayerPositionUpdateServer_Struct));
PlayerPositionUpdateServer_Struct* spu = (PlayerPositionUpdateServer_Struct*)outapp_push->pBuffer;
spu->spawn_id = GetID();
@@ -3922,7 +3929,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
}
if(tempmob && tempmob->IsClient())
{
EQApplicationPacket *app = new EQApplicationPacket(OP_Charm, sizeof(Charm_Struct));
auto app = new EQApplicationPacket(OP_Charm, sizeof(Charm_Struct));
Charm_Struct *ps = (Charm_Struct*)app->pBuffer;
ps->owner_id = tempmob->GetID();
ps->pet_id = this->GetID();
@@ -6782,7 +6789,7 @@ void Client::BreakSneakWhenCastOn(Mob* caster, bool IsResisted)
//TODO: The skill buttons should reset when this occurs. Not sure how to force that yet. - Kayen
hidden = false;
improved_hidden = false;
EQApplicationPacket* outapp = new EQApplicationPacket(OP_SpawnAppearance, sizeof(SpawnAppearance_Struct));
auto outapp = new EQApplicationPacket(OP_SpawnAppearance, sizeof(SpawnAppearance_Struct));
SpawnAppearance_Struct* sa_out = (SpawnAppearance_Struct*)outapp->pBuffer;
sa_out->spawn_id = GetID();
sa_out->type = 0x03;