clang-tidy modernize-use-auto

This commit is contained in:
Michael Cook (mackal)
2016-05-25 16:10:28 -04:00
parent cdbeb24a05
commit 60da544d3a
87 changed files with 1465 additions and 1340 deletions
+8 -7
View File
@@ -115,7 +115,7 @@ bool Doors::Process()
{
if (opentype == 40 || GetTriggerType() == 1)
{
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
md->doorid = door_id;
md->action = invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR;
@@ -137,7 +137,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
Log.Out(Logs::Detail, Logs::Doors, " incline %d, opentype %d, lockpick %d, key %d, nokeyring %d, trigger %d type %d, param %d", incline, opentype, lockpick, keyitem, nokeyring, trigger_door, trigger_type, door_param);
Log.Out(Logs::Detail, Logs::Doors, " size %d, invert %d, dest: %s %s", size, invert_state, dest_zone, to_string(m_Destination).c_str());
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
md->doorid = door_id;
/////////////////////////////////////////////////////////////////
@@ -170,7 +170,8 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
if(!sender->GetPendingAdventureDoorClick())
{
sender->PendingAdventureDoorClick();
ServerPacket *pack = new ServerPacket(ServerOP_AdventureClickDoor, sizeof(ServerPlayerClickedAdventureDoor_Struct));
auto pack = new ServerPacket(ServerOP_AdventureClickDoor,
sizeof(ServerPlayerClickedAdventureDoor_Struct));
ServerPlayerClickedAdventureDoor_Struct *ads = (ServerPlayerClickedAdventureDoor_Struct*)pack->pBuffer;
strcpy(ads->player, sender->GetName());
ads->zone_id = zone->GetZoneID();
@@ -447,7 +448,7 @@ void Doors::NPCOpen(NPC* sender, bool alt_mode)
return;
}
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
md->doorid = door_id;
md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
@@ -473,7 +474,7 @@ void Doors::NPCOpen(NPC* sender, bool alt_mode)
void Doors::ForceOpen(Mob *sender, bool alt_mode)
{
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
md->doorid = door_id;
md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
@@ -498,7 +499,7 @@ void Doors::ForceOpen(Mob *sender, bool alt_mode)
void Doors::ForceClose(Mob *sender, bool alt_mode)
{
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
md->doorid = door_id;
md->action = invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR; // change from original (open to close)
@@ -527,7 +528,7 @@ void Doors::ToggleState(Mob *sender)
return;
}
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md=(MoveDoor_Struct*)outapp->pBuffer;
md->doorid = door_id;