mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 15:58:36 +00:00
clang-tidy modernize-use-auto
This commit is contained in:
+20
-17
@@ -726,7 +726,7 @@ void Client::OnDisconnect(bool hard_disconnect) {
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/* Remove ourself from all proximities */
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ClearAllProximities();
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_LogoutReply);
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auto outapp = new EQApplicationPacket(OP_LogoutReply);
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FastQueuePacket(&outapp);
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Disconnect();
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@@ -817,7 +817,7 @@ void Client::BulkSendInventoryItems()
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last_pos = ob.tellp();
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}
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_CharInventory);
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auto outapp = new EQApplicationPacket(OP_CharInventory);
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outapp->size = ob.size();
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outapp->pBuffer = ob.detach();
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QueuePacket(outapp);
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@@ -1131,7 +1131,7 @@ void Client::BreakInvis()
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{
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if (invisible)
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{
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_SpawnAppearance, sizeof(SpawnAppearance_Struct));
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auto outapp = new EQApplicationPacket(OP_SpawnAppearance, sizeof(SpawnAppearance_Struct));
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SpawnAppearance_Struct* sa_out = (SpawnAppearance_Struct*)outapp->pBuffer;
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sa_out->spawn_id = GetID();
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sa_out->type = 0x03;
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@@ -1444,7 +1444,7 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
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trade->sp, trade->cp
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);
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_TradeCoins,sizeof(TradeCoin_Struct));
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auto outapp = new EQApplicationPacket(OP_TradeCoins, sizeof(TradeCoin_Struct));
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TradeCoin_Struct* tcs = (TradeCoin_Struct*)outapp->pBuffer;
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tcs->trader = trader->GetID();
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tcs->slot = mc->cointype2;
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@@ -1513,7 +1513,7 @@ void Client::OPGMTraining(const EQApplicationPacket *app)
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void Client::OPGMEndTraining(const EQApplicationPacket *app)
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{
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_GMEndTrainingResponse, 0);
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auto outapp = new EQApplicationPacket(OP_GMEndTrainingResponse, 0);
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GMTrainEnd_Struct *p = (GMTrainEnd_Struct *)app->pBuffer;
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FastQueuePacket(&outapp);
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@@ -1675,7 +1675,7 @@ void Client::OPGMTrainSkill(const EQApplicationPacket *app)
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// The following packet decreases the skill points left in the Training Window and
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// produces the 'You have increased your skill / learned the basics of' message.
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//
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GMTrainSkillConfirm, sizeof(GMTrainSkillConfirm_Struct));
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auto outapp = new EQApplicationPacket(OP_GMTrainSkillConfirm, sizeof(GMTrainSkillConfirm_Struct));
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GMTrainSkillConfirm_Struct *gmtsc = (GMTrainSkillConfirm_Struct *)outapp->pBuffer;
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gmtsc->SkillID = gmskill->skill_id;
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@@ -1733,7 +1733,7 @@ void Client::OPGMSummon(const EQApplicationPacket *app)
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}
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else if (tmp < '0' || tmp > '9') // dont send to world if it's not a player's name
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{
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ServerPacket* pack = new ServerPacket(ServerOP_ZonePlayer, sizeof(ServerZonePlayer_Struct));
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auto pack = new ServerPacket(ServerOP_ZonePlayer, sizeof(ServerZonePlayer_Struct));
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ServerZonePlayer_Struct* szp = (ServerZonePlayer_Struct*) pack->pBuffer;
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strcpy(szp->adminname, this->GetName());
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szp->adminrank = this->Admin();
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@@ -1775,7 +1775,7 @@ void Client::DoStaminaUpdate() {
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if(!stamina_timer.Check())
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return;
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_Stamina, sizeof(Stamina_Struct));
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auto outapp = new EQApplicationPacket(OP_Stamina, sizeof(Stamina_Struct));
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Stamina_Struct* sta = (Stamina_Struct*)outapp->pBuffer;
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if(zone->GetZoneID() != 151) {
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@@ -2001,7 +2001,8 @@ void Client::HandleRespawnFromHover(uint32 Option)
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m_Position.z = corpse->GetZ();
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}
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_ZonePlayerToBind, sizeof(ZonePlayerToBind_Struct) + 10);
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auto outapp =
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new EQApplicationPacket(OP_ZonePlayerToBind, sizeof(ZonePlayerToBind_Struct) + 10);
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ZonePlayerToBind_Struct* gmg = (ZonePlayerToBind_Struct*) outapp->pBuffer;
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gmg->bind_zone_id = zone->GetZoneID();
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@@ -2033,7 +2034,8 @@ void Client::HandleRespawnFromHover(uint32 Option)
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{
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PendingRezzSpellID = 0;
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_ZonePlayerToBind, sizeof(ZonePlayerToBind_Struct) + chosen->name.length() + 1);
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auto outapp = new EQApplicationPacket(OP_ZonePlayerToBind, sizeof(ZonePlayerToBind_Struct) +
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chosen->name.length() + 1);
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ZonePlayerToBind_Struct* gmg = (ZonePlayerToBind_Struct*) outapp->pBuffer;
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gmg->bind_zone_id = zone->GetZoneID();
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@@ -2100,7 +2102,7 @@ void Client::ClearHover()
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// Our Entity ID is currently zero, set in Client::Death
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SetID(entity_list.GetFreeID());
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_ZoneEntry, sizeof(ServerZoneEntry_Struct));
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auto outapp = new EQApplicationPacket(OP_ZoneEntry, sizeof(ServerZoneEntry_Struct));
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ServerZoneEntry_Struct* sze = (ServerZoneEntry_Struct*)outapp->pBuffer;
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FillSpawnStruct(&sze->player,CastToMob());
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@@ -2152,7 +2154,7 @@ void Client::HandleLFGuildResponse(ServerPacket *pack)
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--i;
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}
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_LFGuild, PacketSize);
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auto outapp = new EQApplicationPacket(OP_LFGuild, PacketSize);
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outapp->WriteUInt32(3);
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outapp->WriteUInt32(0xeb63); // Don't know the significance of this value.
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outapp->WriteUInt32(NumberOfMatches);
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@@ -2180,7 +2182,7 @@ void Client::HandleLFGuildResponse(ServerPacket *pack)
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}
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case QSG_LFGuild_RequestPlayerInfo:
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{
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_LFGuild, sizeof(LFGuild_PlayerToggle_Struct));
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auto outapp = new EQApplicationPacket(OP_LFGuild, sizeof(LFGuild_PlayerToggle_Struct));
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LFGuild_PlayerToggle_Struct *pts = (LFGuild_PlayerToggle_Struct *)outapp->pBuffer;
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pts->Command = 0;
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@@ -2210,7 +2212,7 @@ void Client::HandleLFGuildResponse(ServerPacket *pack)
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--i;
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}
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_LFGuild, PacketSize);
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auto outapp = new EQApplicationPacket(OP_LFGuild, PacketSize);
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outapp->WriteUInt32(4);
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outapp->WriteUInt32(0xeb63);
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outapp->WriteUInt32(NumberOfMatches);
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@@ -2244,7 +2246,7 @@ void Client::HandleLFGuildResponse(ServerPacket *pack)
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TimeZone = pack->ReadUInt32();
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TimePosted = pack->ReadUInt32();
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_LFGuild, sizeof(LFGuild_GuildToggle_Struct));
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auto outapp = new EQApplicationPacket(OP_LFGuild, sizeof(LFGuild_GuildToggle_Struct));
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LFGuild_GuildToggle_Struct *gts = (LFGuild_GuildToggle_Struct *)outapp->pBuffer;
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gts->Command = 1;
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@@ -2271,7 +2273,7 @@ void Client::HandleLFGuildResponse(ServerPacket *pack)
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void Client::SendLFGuildStatus()
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{
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ServerPacket* pack = new ServerPacket(ServerOP_QueryServGeneric, strlen(GetName()) + 17);
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auto pack = new ServerPacket(ServerOP_QueryServGeneric, strlen(GetName()) + 17);
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pack->WriteUInt32(zone->GetZoneID());
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pack->WriteUInt32(zone->GetInstanceID());
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@@ -2286,7 +2288,8 @@ void Client::SendLFGuildStatus()
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void Client::SendGuildLFGuildStatus()
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{
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ServerPacket* pack = new ServerPacket(ServerOP_QueryServGeneric, strlen(GetName()) + +strlen(guild_mgr.GetGuildName(GuildID())) + 18);
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auto pack = new ServerPacket(ServerOP_QueryServGeneric,
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strlen(GetName()) + +strlen(guild_mgr.GetGuildName(GuildID())) + 18);
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pack->WriteUInt32(zone->GetZoneID());
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pack->WriteUInt32(zone->GetInstanceID());
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