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Update bot.cpp
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@@ -2086,13 +2086,6 @@ void Bot::AI_Process()
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}
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}
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SetFollowID(follow_mob->GetID());
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if (!follow_mob || !IsInGroupOrRaid(follow_mob)) {
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follow_mob = leash_owner;
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}
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}
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SetFollowID(follow_mob->GetID());
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SetBerserkState();
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@@ -2340,11 +2333,6 @@ void Bot::AI_Process()
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}
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}
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if (!TargetValidation(tar)) { return; }
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}
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}
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// ENGAGED NOT AT COMBAT RANGE
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else if (!TryPursueTarget(leash_distance, Goal)) {
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