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Rewrite Bane and Elemental Dmg stuff and GetWeaponDamage (client version)
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@@ -231,6 +231,8 @@ public:
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int resist_override = 0, bool CharismaCheck = false, bool CharmTick = false, bool IsRoot = false,
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int level_override = -1);
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int ResistPhysical(int level_diff, uint8 caster_level);
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int ResistElementalWeaponDmg(const ItemInst *item);
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int CheckBaneDamage(const ItemInst *item);
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uint16 GetSpecializeSkillValue(uint16 spell_id) const;
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void SendSpellBarDisable();
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void SendSpellBarEnable(uint16 spellid);
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