[Quest API] Add GetBotListByClientName(client_name) to Perl/Lua. (#2064)

* [Quest API] Add GetBotListByClientName(client_name) to Perl/Lua.
- Add $entity_list->GetBotListByClientName(client_name) to Perl.
- Add eq.get_entity_list():GetBotListByClientName(client_name) to Lua.
- Allows you to get a bot list comprised solely of a specific character's bots.

* Update lua_entity_list.cpp
This commit is contained in:
Kinglykrab
2022-03-23 08:47:47 -04:00
committed by GitHub
parent b6b662f1c7
commit 5dc76e595b
5 changed files with 64 additions and 4 deletions
+14 -2
View File
@@ -375,8 +375,19 @@ Lua_Bot_List Lua_EntityList::GetBotList() {
Lua_Safe_Call_Class(Lua_Bot_List);
Lua_Bot_List ret;
auto &bot_list = self->GetBotList();
for (auto bot_iterator : bot_list) {
ret.entries.push_back(Lua_Bot(bot_iterator));
for (auto bot : bot_list) {
ret.entries.push_back(Lua_Bot(bot));
}
return ret;
}
Lua_Bot_List Lua_EntityList::GetBotListByClientName(std::string client_name) {
Lua_Safe_Call_Class(Lua_Bot_List);
Lua_Bot_List ret;
auto bot_list = self->GetBotListByClientName(client_name);
for (auto bot : bot_list) {
ret.entries.push_back(Lua_Bot(bot));
}
return ret;
@@ -519,6 +530,7 @@ luabind::scope lua_register_entity_list() {
.def("GetBotByID", (Lua_Bot(Lua_EntityList::*)(uint32))&Lua_EntityList::GetBotByID)
.def("GetBotByName", (Lua_Bot(Lua_EntityList::*)(std::string))&Lua_EntityList::GetBotByName)
.def("GetBotList", (Lua_Bot_List(Lua_EntityList::*)(void))&Lua_EntityList::GetBotList)
.def("GetBotListByClientName", (Lua_Bot_List(Lua_EntityList::*)(std::string))&Lua_EntityList::GetBotListByClientName)
#endif
.def("GetClientByAccID", (Lua_Client(Lua_EntityList::*)(uint32))&Lua_EntityList::GetClientByAccID)
.def("GetClientByCharID", (Lua_Client(Lua_EntityList::*)(uint32))&Lua_EntityList::GetClientByCharID)