[Quest API] Add GetBotListByClientName(client_name) to Perl/Lua. (#2064)

* [Quest API] Add GetBotListByClientName(client_name) to Perl/Lua.
- Add $entity_list->GetBotListByClientName(client_name) to Perl.
- Add eq.get_entity_list():GetBotListByClientName(client_name) to Lua.
- Allows you to get a bot list comprised solely of a specific character's bots.

* Update lua_entity_list.cpp
This commit is contained in:
Kinglykrab
2022-03-23 08:47:47 -04:00
committed by GitHub
parent b6b662f1c7
commit 5dc76e595b
5 changed files with 64 additions and 4 deletions
+1
View File
@@ -526,6 +526,7 @@ public:
inline const std::unordered_map<uint16, Client *> &GetClientList() { return client_list; }
#ifdef BOTS
inline const std::list<Bot *> &GetBotList() { return bot_list; }
std::vector<Bot *> GetBotListByClientName(std::string client_name);
#endif
inline const std::unordered_map<uint16, Corpse *> &GetCorpseList() { return corpse_list; }
inline const std::unordered_map<uint16, Object *> &GetObjectList() { return object_list; }