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EQStream abstraction layer
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// Copyright (c) 2004 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef NEW_SCOPE_040211_HPP
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#define NEW_SCOPE_040211_HPP
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#include <luabind/prefix.hpp>
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#include <luabind/config.hpp>
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#include <luabind/lua_include.hpp>
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#include <memory>
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namespace luabind {
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struct scope;
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} // namespace luabind
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namespace luabind { namespace detail {
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struct LUABIND_API registration
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{
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registration();
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virtual ~registration();
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protected:
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virtual void register_(lua_State*) const = 0;
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private:
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friend struct ::luabind::scope;
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registration* m_next;
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};
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}} // namespace luabind::detail
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namespace luabind {
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struct LUABIND_API scope
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{
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scope();
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explicit scope(std::auto_ptr<detail::registration> reg);
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scope(scope const& other_);
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~scope();
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scope& operator=(scope const& other_);
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scope& operator,(scope s);
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void register_(lua_State* L) const;
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private:
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detail::registration* m_chain;
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};
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class LUABIND_API namespace_ : public scope
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{
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public:
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explicit namespace_(char const* name);
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namespace_& operator[](scope s);
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private:
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struct registration_;
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registration_* m_registration;
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};
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class LUABIND_API module_
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{
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public:
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module_(lua_State* L_, char const* name);
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void operator[](scope s);
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private:
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lua_State* m_state;
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char const* m_name;
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};
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inline module_ module(lua_State* L, char const* name = 0)
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{
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return module_(L, name);
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}
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} // namespace luabind
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#endif // NEW_SCOPE_040211_HPP
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