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EQStream abstraction layer
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// Copyright Daniel Wallin 2009. Use, modification and distribution is
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// subject to the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef LUABIND_DETAIL_MAKE_INSTANCE_090310_HPP
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# define LUABIND_DETAIL_MAKE_INSTANCE_090310_HPP
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# include <boost/type_traits/is_polymorphic.hpp>
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# include <luabind/detail/inheritance.hpp>
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# include <luabind/detail/object_rep.hpp>
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namespace luabind { namespace detail {
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template <class T>
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std::pair<class_id, void*> get_dynamic_class_aux(
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lua_State* L, T const* p, mpl::true_)
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{
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lua_pushliteral(L, "__luabind_class_id_map");
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lua_rawget(L, LUA_REGISTRYINDEX);
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class_id_map& class_ids = *static_cast<class_id_map*>(
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lua_touserdata(L, -1));
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lua_pop(L, 1);
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return std::make_pair(
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class_ids.get_local(typeid(*p))
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, dynamic_cast<void*>(const_cast<T*>(p))
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);
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}
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template <class T>
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std::pair<class_id, void*> get_dynamic_class_aux(
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lua_State*, T const* p, mpl::false_)
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{
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return std::make_pair(registered_class<T>::id, (void*)p);
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}
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template <class T>
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std::pair<class_id, void*> get_dynamic_class(lua_State* L, T* p)
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{
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return get_dynamic_class_aux(L, p, boost::is_polymorphic<T>());
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}
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template <class T>
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class_rep* get_pointee_class(class_map const& classes, T*)
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{
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return classes.get(registered_class<T>::id);
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}
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template <class P>
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class_rep* get_pointee_class(lua_State* L, P const& p, class_id dynamic_id)
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{
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lua_pushliteral(L, "__luabind_class_map");
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lua_rawget(L, LUA_REGISTRYINDEX);
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class_map const& classes = *static_cast<class_map*>(
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lua_touserdata(L, -1));
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lua_pop(L, 1);
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class_rep* cls = classes.get(dynamic_id);
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if (!cls)
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cls = get_pointee_class(classes, get_pointer(p));
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return cls;
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}
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// Create an appropriate instance holder for the given pointer like object.
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template <class P>
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void make_instance(lua_State* L, P p)
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{
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std::pair<class_id, void*> dynamic = get_dynamic_class(L, get_pointer(p));
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class_rep* cls = get_pointee_class(L, p, dynamic.first);
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if (!cls)
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{
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throw std::runtime_error("Trying to use unregistered class");
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}
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object_rep* instance = push_new_instance(L, cls);
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typedef pointer_holder<P> holder_type;
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void* storage = instance->allocate(sizeof(holder_type));
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try
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{
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new (storage) holder_type(p, dynamic.first, dynamic.second, cls);
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}
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catch (...)
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{
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instance->deallocate(storage);
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lua_pop(L, 1);
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throw;
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}
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instance->set_instance(static_cast<holder_type*>(storage));
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}
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}} // namespace luabind::detail
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#endif // LUABIND_DETAIL_MAKE_INSTANCE_090310_HPP
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