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EQStream abstraction layer
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef LUABIND_DEBUG_HPP_INCLUDED
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#define LUABIND_DEBUG_HPP_INCLUDED
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#ifndef NDEBUG
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#include <luabind/lua_include.hpp>
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#include <cassert>
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namespace luabind { namespace detail
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{
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struct stack_checker_type
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{
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stack_checker_type(lua_State* L)
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: m_L(L)
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, m_stack(lua_gettop(m_L))
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{}
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~stack_checker_type()
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{
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assert(m_stack == lua_gettop(m_L));
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}
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lua_State* m_L;
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int m_stack;
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};
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}}
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#define LUABIND_CHECK_STACK(L) luabind::detail::stack_checker_type stack_checker_object(L)
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#else
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#define LUABIND_CHECK_STACK(L) do {} while (0)
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#endif
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#endif // LUABIND_DEBUG_HPP_INCLUDED
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