From 5c0fbac7b0361ce251cf575da185966893353b3f Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Sun, 23 Nov 2014 21:41:05 -0500 Subject: [PATCH] Removal of 2x numhits outgoing hit success call from special attack. --- zone/special_attacks.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/zone/special_attacks.cpp b/zone/special_attacks.cpp index 963bf51a8..3625c9180 100644 --- a/zone/special_attacks.cpp +++ b/zone/special_attacks.cpp @@ -2128,8 +2128,6 @@ void Mob::DoMeleeSkillAttackDmg(Mob* other, uint16 weapon_damage, SkillUseTypes if (HasDied()) return; - CheckNumHitsRemaining(NUMHIT_OutgoingHitSuccess); - if(aabonuses.SpecialAttackKBProc[0] && aabonuses.SpecialAttackKBProc[1] == skillinuse){ int kb_chance = 25; kb_chance += kb_chance*(100-aabonuses.SpecialAttackKBProc[0])/100;