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[Quests] Use separate variable for quest idle override. (#4026)
* [Quests] Use separate variable for quest idle override. * Fix missing zone->
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@@ -106,7 +106,7 @@ public:
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void depopall(int npc_type = 0);
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void depopzone(bool StartSpawnTimer = true);
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void repopzone();
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void processmobswhilezoneempty(bool idle_when_empty);
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void processmobswhilezoneempty(bool quest_override_on);
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void settarget(const char *type, int target_id);
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void follow(int entity_id, int distance);
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void sfollow();
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