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aa_los_them converted to xyz_location m_AutoAttackTargetLocation
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+2
-4
@@ -158,7 +158,8 @@ Client::Client(EQStreamInterface* ieqs)
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ItemQuestTimer(500),
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m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
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m_ZoneSummonLocation(-2.0f,-2.0f,-2.0f),
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m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f)
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m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f),
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m_AutoAttackTargetLocation(0.0f, 0.0f, 0.0f)
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{
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for(int cf=0; cf < _FilterCount; cf++)
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ClientFilters[cf] = FilterShow;
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@@ -276,9 +277,6 @@ Client::Client(EQStreamInterface* ieqs)
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m_AssistExemption = 0;
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m_CheatDetectMoved = false;
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CanUseReport = true;
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aa_los_them.x = 0;
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aa_los_them.y = 0;
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aa_los_them.z = 0;
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aa_los_them_mob = nullptr;
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los_status = false;
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los_status_facing = false;
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