aa_los_them converted to xyz_location m_AutoAttackTargetLocation

This commit is contained in:
Arthur Ice
2014-12-01 01:23:58 -08:00
parent f973d256dc
commit 5af1998167
4 changed files with 11 additions and 23 deletions
+2 -4
View File
@@ -158,7 +158,8 @@ Client::Client(EQStreamInterface* ieqs)
ItemQuestTimer(500),
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
m_ZoneSummonLocation(-2.0f,-2.0f,-2.0f),
m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f)
m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f),
m_AutoAttackTargetLocation(0.0f, 0.0f, 0.0f)
{
for(int cf=0; cf < _FilterCount; cf++)
ClientFilters[cf] = FilterShow;
@@ -276,9 +277,6 @@ Client::Client(EQStreamInterface* ieqs)
m_AssistExemption = 0;
m_CheatDetectMoved = false;
CanUseReport = true;
aa_los_them.x = 0;
aa_los_them.y = 0;
aa_los_them.z = 0;
aa_los_them_mob = nullptr;
los_status = false;
los_status_facing = false;