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aa_los_them converted to xyz_location m_AutoAttackTargetLocation
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f973d256dc
commit
5af1998167
@ -158,7 +158,8 @@ Client::Client(EQStreamInterface* ieqs)
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ItemQuestTimer(500),
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m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
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m_ZoneSummonLocation(-2.0f,-2.0f,-2.0f),
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m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f)
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m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f),
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m_AutoAttackTargetLocation(0.0f, 0.0f, 0.0f)
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{
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for(int cf=0; cf < _FilterCount; cf++)
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ClientFilters[cf] = FilterShow;
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@ -276,9 +277,6 @@ Client::Client(EQStreamInterface* ieqs)
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m_AssistExemption = 0;
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m_CheatDetectMoved = false;
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CanUseReport = true;
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aa_los_them.x = 0;
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aa_los_them.y = 0;
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aa_los_them.z = 0;
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aa_los_them_mob = nullptr;
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los_status = false;
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los_status_facing = false;
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@ -1212,7 +1212,7 @@ protected:
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Mob* bind_sight_target;
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xyz_heading m_AutoAttackPosition;
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Map::Vertex aa_los_them;
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xyz_location m_AutoAttackTargetLocation;
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Mob *aa_los_them_mob;
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bool los_status;
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bool los_status_facing;
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@ -3225,9 +3225,7 @@ void Client::Handle_OP_AutoAttack(const EQApplicationPacket *app)
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attack_dw_timer.Disable();
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m_AutoAttackPosition = xyz_heading::Origin();
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aa_los_them.x = 0;
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aa_los_them.y = 0;
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aa_los_them.z = 0;
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m_AutoAttackTargetLocation = xyz_location::Origin();
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aa_los_them_mob = nullptr;
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}
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else if (app->pBuffer[0] == 1)
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@ -3242,18 +3240,14 @@ void Client::Handle_OP_AutoAttack(const EQApplicationPacket *app)
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{
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aa_los_them_mob = GetTarget();
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m_AutoAttackPosition = GetPosition();
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aa_los_them.x = aa_los_them_mob->GetX();
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aa_los_them.y = aa_los_them_mob->GetY();
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aa_los_them.z = aa_los_them_mob->GetZ();
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m_AutoAttackTargetLocation = aa_los_them_mob->GetPosition();
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los_status = CheckLosFN(aa_los_them_mob);
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los_status_facing = IsFacingMob(aa_los_them_mob);
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}
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else
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{
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m_AutoAttackPosition = GetPosition();
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aa_los_them.x = 0;
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aa_los_them.y = 0;
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aa_los_them.z = 0;
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m_AutoAttackTargetLocation = xyz_location::Origin();
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aa_los_them_mob = nullptr;
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los_status = false;
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los_status_facing = false;
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@ -357,15 +357,13 @@ bool Client::Process() {
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m_AutoAttackPosition.m_X != GetX() ||
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m_AutoAttackPosition.m_Y != GetY() ||
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m_AutoAttackPosition.m_Z != GetZ() ||
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aa_los_them.x != aa_los_them_mob->GetX() ||
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aa_los_them.y != aa_los_them_mob->GetY() ||
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aa_los_them.z != aa_los_them_mob->GetZ())
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m_AutoAttackTargetLocation.m_X != aa_los_them_mob->GetX() ||
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m_AutoAttackTargetLocation.m_Y != aa_los_them_mob->GetY() ||
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m_AutoAttackTargetLocation.m_Z != aa_los_them_mob->GetZ())
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{
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aa_los_them_mob = auto_attack_target;
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m_AutoAttackPosition = GetPosition();
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aa_los_them.x = aa_los_them_mob->GetX();
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aa_los_them.y = aa_los_them_mob->GetY();
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aa_los_them.z = aa_los_them_mob->GetZ();
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m_AutoAttackTargetLocation = aa_los_them_mob->GetPosition();
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los_status = CheckLosFN(auto_attack_target);
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los_status_facing = IsFacingMob(aa_los_them_mob);
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}
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@ -380,9 +378,7 @@ bool Client::Process() {
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{
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aa_los_them_mob = auto_attack_target;
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m_AutoAttackPosition = GetPosition();
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aa_los_them.x = aa_los_them_mob->GetX();
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aa_los_them.y = aa_los_them_mob->GetY();
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aa_los_them.z = aa_los_them_mob->GetZ();
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m_AutoAttackTargetLocation = aa_los_them_mob->GetPosition();
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los_status = CheckLosFN(auto_attack_target);
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los_status_facing = IsFacingMob(aa_los_them_mob);
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}
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