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[Commands] Add #feature Command. (#2142)
* [Commands] Add #feature Command. - Removes #beard, #beardcolor, #details, #face, #hair, #haircolor, #helm, #heritage, #size, and #tattoo commands. - Cleanup messages and logic. - Consolidate 13 different feature settings to this one command. - Unique commands including #gender, #race, and #texture were not removed. * Add missing feature.cpp. * Update feature.cpp
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+1
-10
@@ -39,8 +39,6 @@ void command_apply_shared_memory(Client *c, const Seperator *sep);
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void command_attack(Client *c, const Seperator *sep);
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void command_augmentitem(Client *c, const Seperator *sep);
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void command_ban(Client *c, const Seperator *sep);
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void command_beard(Client *c, const Seperator *sep);
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void command_beardcolor(Client *c, const Seperator *sep);
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void command_bind(Client *c, const Seperator *sep);
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void command_camerashake(Client *c, const Seperator *sep);
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void command_castspell(Client *c, const Seperator *sep);
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@@ -61,7 +59,6 @@ void command_delpetition(Client *c, const Seperator *sep);
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void command_depop(Client *c, const Seperator *sep);
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void command_depopzone(Client *c, const Seperator *sep);
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void command_devtools(Client *c, const Seperator *sep);
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void command_details(Client *c, const Seperator *sep);
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void command_disablerecipe(Client *c, const Seperator *sep);
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void command_disarmtrap(Client *c, const Seperator *sep);
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void command_door(Client *c, const Seperator *sep);
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@@ -78,8 +75,8 @@ void command_emptyinventory(Client *c, const Seperator *sep);
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void command_enablerecipe(Client *c, const Seperator *sep);
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void command_endurance(Client *c, const Seperator *sep);
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void command_equipitem(Client *c, const Seperator *sep);
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void command_face(Client *c, const Seperator *sep);
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void command_faction(Client *c, const Seperator *sep);
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void command_feature(Client *c, const Seperator *sep);
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void command_findaliases(Client *c, const Seperator *sep);
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void command_findclass(Client *c, const Seperator *sep);
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void command_findfaction(Client *c, const Seperator *sep);
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@@ -115,14 +112,10 @@ bool helper_guild_edit(Client *c, uint32 dbid, uint32 eqid, uint8 rank, const ch
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void command_guildapprove(Client *c, const Seperator *sep);
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void command_guildcreate(Client *c, const Seperator *sep);
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void command_guildlist(Client *c, const Seperator *sep);
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void command_hair(Client *c, const Seperator *sep);
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void command_haircolor(Client *c, const Seperator *sep);
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void command_haste(Client *c, const Seperator *sep);
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void command_hatelist(Client *c, const Seperator *sep);
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void command_heal(Client *c, const Seperator *sep);
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void command_helm(Client *c, const Seperator *sep);
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void command_help(Client *c, const Seperator *sep);
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void command_heritage(Client *c, const Seperator *sep);
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void command_heromodel(Client *c, const Seperator *sep);
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void command_hideme(Client *c, const Seperator *sep);
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void command_hotfix(Client *c, const Seperator *sep);
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@@ -276,7 +269,6 @@ void command_showstats(Client *c, const Seperator *sep);
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void command_showzonegloballoot(Client *c, const Seperator *sep);
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void command_showzonepoints(Client *c, const Seperator *sep);
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void command_shutdown(Client *c, const Seperator *sep);
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void command_size(Client *c, const Seperator *sep);
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void command_spawn(Client *c, const Seperator *sep);
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void command_spawneditmass(Client *c, const Seperator *sep);
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void command_spawnfix(Client *c, const Seperator *sep);
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@@ -288,7 +280,6 @@ void command_summonburiedplayercorpse(Client *c, const Seperator *sep);
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void command_summonitem(Client *c, const Seperator *sep);
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void command_suspend(Client *c, const Seperator *sep);
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void command_task(Client *c, const Seperator *sep);
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void command_tattoo(Client *c, const Seperator *sep);
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void command_tempname(Client *c, const Seperator *sep);
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void command_petname(Client *c, const Seperator *sep);
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void command_texture(Client *c, const Seperator *sep);
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