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Constant name re-alignments prior to extended bandolier/potion belt activation
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@@ -923,17 +923,17 @@ namespace Titanium
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OUT(aapoints_spent);
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OUT(aapoints);
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// OUT(unknown06160[4]);
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for (r = 0; r < structs::MAX_PLAYER_BANDOLIER; r++) {
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for (r = 0; r < consts::BANDOLIERS_SIZE; r++) {
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OUT_str(bandoliers[r].Name);
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uint32 k;
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for (k = 0; k < structs::MAX_PLAYER_BANDOLIER_ITEMS; k++) {
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for (k = 0; k < consts::BANDOLIER_ITEM_COUNT; k++) {
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OUT(bandoliers[r].Items[k].ID);
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OUT(bandoliers[r].Items[k].Icon);
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OUT_str(bandoliers[r].Items[k].Name);
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}
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}
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// OUT(unknown07444[5120]);
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for (r = 0; r < structs::MAX_PLAYER_BANDOLIER_ITEMS; r++) {
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for (r = 0; r < consts::POTION_BELT_ITEM_COUNT; r++) {
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OUT(potionbelt.Items[r].ID);
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OUT(potionbelt.Items[r].Icon);
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OUT_str(potionbelt.Items[r].Name);
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