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Constant name re-alignments prior to extended bandolier/potion belt activation
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@@ -97,11 +97,6 @@ static const uint32 MAX_PLAYER_TRIBUTES = 5;
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static const uint32 MAX_TRIBUTE_TIERS = 10;
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static const uint32 TRIBUTE_NONE = 0xFFFFFFFF;
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static const uint32 MAX_PLAYER_BANDOLIER = 20;
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static const uint32 MAX_PLAYER_BANDOLIER_ITEMS = 4;
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static const uint32 MAX_POTIONS_IN_BELT = 5;
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static const uint32 MAX_GROUP_LEADERSHIP_AA_ARRAY = 16;
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static const uint32 MAX_RAID_LEADERSHIP_AA_ARRAY = 16;
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static const uint32 MAX_LEADERSHIP_AA_ARRAY = (MAX_GROUP_LEADERSHIP_AA_ARRAY+MAX_RAID_LEADERSHIP_AA_ARRAY);
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@@ -924,13 +919,13 @@ struct BandolierItem_Struct_Old
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struct Bandolier_Struct
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{
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char Name[1]; // Variable Length
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BandolierItem_Struct Items[MAX_PLAYER_BANDOLIER_ITEMS];
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BandolierItem_Struct Items[consts::BANDOLIER_ITEM_COUNT];
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};
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struct Bandolier_Struct_Old
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{
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char Name[32];
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BandolierItem_Struct Items[MAX_PLAYER_BANDOLIER_ITEMS];
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BandolierItem_Struct Items[consts::BANDOLIER_ITEM_COUNT];
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};
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struct PotionBeltItem_Struct
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@@ -950,12 +945,12 @@ struct PotionBeltItem_Struct_Old
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struct PotionBelt_Struct
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{
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PotionBeltItem_Struct Items[MAX_POTIONS_IN_BELT];
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PotionBeltItem_Struct Items[consts::POTION_BELT_ITEM_COUNT];
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};
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struct PotionBelt_Struct_Old
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{
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PotionBeltItem_Struct_Old Items[MAX_POTIONS_IN_BELT];
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PotionBeltItem_Struct_Old Items[consts::POTION_BELT_ITEM_COUNT];
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};
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struct GroupLeadershipAA_Struct {
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@@ -1165,7 +1160,7 @@ union
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/*12949*/ uint32 aapoints; // Unspent AA points - Seen 1
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/*12953*/ uint16 unknown_rof20; //
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/*12955*/ uint32 bandolier_count; // Seen 20
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/*12959*/ Bandolier_Struct bandoliers[MAX_PLAYER_BANDOLIER]; // [20] 740 bytes (Variable Name Sizes) - bandolier contents
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/*12959*/ Bandolier_Struct bandoliers[consts::BANDOLIERS_SIZE]; // [20] 740 bytes (Variable Name Sizes) - bandolier contents
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/*13699*/ uint32 potionbelt_count; // Seen 5
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/*13703*/ PotionBelt_Struct potionbelt; // [5] 45 bytes potion belt - (Variable Name Sizes)
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/*13748*/ int32 unknown_rof21; // Seen -1
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