Constant name re-alignments prior to extended bandolier/potion belt activation

This commit is contained in:
Uleat
2015-02-14 18:10:50 -05:00
parent f1a25da065
commit 5a3b10a11c
23 changed files with 114 additions and 124 deletions
+3 -3
View File
@@ -778,7 +778,7 @@ struct BandolierItem_Struct
struct Bandolier_Struct
{
char Name[32];
BandolierItem_Struct Items[EmuConstants::BANDOLIER_SIZE];
BandolierItem_Struct Items[EmuConstants::BANDOLIER_ITEM_COUNT];
};
//len = 72
@@ -792,7 +792,7 @@ struct PotionBeltItem_Struct
//len = 288
struct PotionBelt_Struct
{
PotionBeltItem_Struct Items[EmuConstants::POTION_BELT_SIZE];
PotionBeltItem_Struct Items[EmuConstants::POTION_BELT_ITEM_COUNT];
};
struct MovePotionToBelt_Struct
@@ -1121,7 +1121,7 @@ struct PlayerProfile_Struct
/*12800*/ uint32 expAA;
/*12804*/ uint32 aapoints; //avaliable, unspent
/*12808*/ uint8 unknown12844[36];
/*12844*/ Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_COUNT];
/*12844*/ Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_SIZE];
/*14124*/ uint8 unknown14160[4506];
/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
/*19240*/ uint32 timeentitledonaccount;