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Constant name re-alignments prior to extended bandolier/potion belt activation
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@@ -778,7 +778,7 @@ struct BandolierItem_Struct
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struct Bandolier_Struct
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{
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char Name[32];
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BandolierItem_Struct Items[EmuConstants::BANDOLIER_SIZE];
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BandolierItem_Struct Items[EmuConstants::BANDOLIER_ITEM_COUNT];
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};
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//len = 72
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@@ -792,7 +792,7 @@ struct PotionBeltItem_Struct
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//len = 288
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struct PotionBelt_Struct
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{
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PotionBeltItem_Struct Items[EmuConstants::POTION_BELT_SIZE];
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PotionBeltItem_Struct Items[EmuConstants::POTION_BELT_ITEM_COUNT];
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};
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struct MovePotionToBelt_Struct
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@@ -1121,7 +1121,7 @@ struct PlayerProfile_Struct
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/*12800*/ uint32 expAA;
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/*12804*/ uint32 aapoints; //avaliable, unspent
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/*12808*/ uint8 unknown12844[36];
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/*12844*/ Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_COUNT];
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/*12844*/ Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_SIZE];
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/*14124*/ uint8 unknown14160[4506];
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/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
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/*19240*/ uint32 timeentitledonaccount;
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