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Files changed: command.cpp, questmgr.cpp
- Added command aliases: #findzone -> #fz, #reloadquest -> #rq - Added instance ID to $client->GoToSafeCoords() in quest::safemove();
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@ -218,6 +218,7 @@ int command_init(void) {
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command_add("flymode", "[0/1/2] - Set your or your player target's flymode to off/on/levitate", 50, command_flymode) ||
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command_add("flymode", "[0/1/2] - Set your or your player target's flymode to off/on/levitate", 50, command_flymode) ||
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command_add("fov", "- Check wether you're behind or in your target's field of view", 80, command_fov) ||
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command_add("fov", "- Check wether you're behind or in your target's field of view", 80, command_fov) ||
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command_add("freeze", "- Freeze your target", 80, command_freeze) ||
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command_add("freeze", "- Freeze your target", 80, command_freeze) ||
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command_add("fz", nullptr, 10, command_findzone) ||
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command_add("gassign", "[id] - Assign targetted NPC to predefined wandering grid id", 100, command_gassign) ||
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command_add("gassign", "[id] - Assign targetted NPC to predefined wandering grid id", 100, command_gassign) ||
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command_add("gender", "[0/1/2] - Change your or your target's gender to male/female/neuter", 50, command_gender) ||
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command_add("gender", "[0/1/2] - Change your or your target's gender to male/female/neuter", 50, command_gender) ||
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command_add("getplayerburriedcorpsecount", "- Get the target's total number of burried player corpses.", 100, command_getplayerburriedcorpsecount) ||
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command_add("getplayerburriedcorpsecount", "- Get the target's total number of burried player corpses.", 100, command_getplayerburriedcorpsecount) ||
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@ -336,6 +337,7 @@ int command_init(void) {
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command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", 200, command_resetaa) ||
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command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", 200, command_resetaa) ||
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command_add("resetaa_timer", "Command to reset AA cooldown timers.", 200, command_resetaa_timer) ||
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command_add("resetaa_timer", "Command to reset AA cooldown timers.", 200, command_resetaa_timer) ||
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command_add("revoke", "[charname] [1/0] - Makes charname unable to talk on OOC", 200, command_revoke) ||
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command_add("revoke", "[charname] [1/0] - Makes charname unable to talk on OOC", 200, command_revoke) ||
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command_add("rq", nullptr, 150, command_reloadqst) ||
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command_add("rules", "(subcommand) - Manage server rules", 250, command_rules) ||
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command_add("rules", "(subcommand) - Manage server rules", 250, command_rules) ||
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command_add("save", "- Force your player or player corpse target to be saved to the database", 50, command_save) ||
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command_add("save", "- Force your player or player corpse target to be saved to the database", 50, command_save) ||
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command_add("scribespell", "[spellid] - Scribe specified spell in your target's spell book.", 180, command_scribespell) ||
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command_add("scribespell", "[spellid] - Scribe specified spell in your target's spell book.", 180, command_scribespell) ||
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@ -874,7 +874,7 @@ bool QuestManager::isdisctome(int item_id) {
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void QuestManager::safemove() {
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void QuestManager::safemove() {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if (initiator && initiator->IsClient())
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if (initiator && initiator->IsClient())
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initiator->GoToSafeCoords(zone->GetZoneID(), 0);
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initiator->GoToSafeCoords(zone->GetZoneID(), zone->GetInstanceID());
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}
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}
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void QuestManager::rain(int weather) {
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void QuestManager::rain(int weather) {
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