diff --git a/zone/command.cpp b/zone/command.cpp index 24c343dd0..ac419043f 100644 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -218,6 +218,7 @@ int command_init(void) { command_add("flymode", "[0/1/2] - Set your or your player target's flymode to off/on/levitate", 50, command_flymode) || command_add("fov", "- Check wether you're behind or in your target's field of view", 80, command_fov) || command_add("freeze", "- Freeze your target", 80, command_freeze) || + command_add("fz", nullptr, 10, command_findzone) || command_add("gassign", "[id] - Assign targetted NPC to predefined wandering grid id", 100, command_gassign) || command_add("gender", "[0/1/2] - Change your or your target's gender to male/female/neuter", 50, command_gender) || command_add("getplayerburriedcorpsecount", "- Get the target's total number of burried player corpses.", 100, command_getplayerburriedcorpsecount) || @@ -336,6 +337,7 @@ int command_init(void) { command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", 200, command_resetaa) || command_add("resetaa_timer", "Command to reset AA cooldown timers.", 200, command_resetaa_timer) || command_add("revoke", "[charname] [1/0] - Makes charname unable to talk on OOC", 200, command_revoke) || + command_add("rq", nullptr, 150, command_reloadqst) || command_add("rules", "(subcommand) - Manage server rules", 250, command_rules) || command_add("save", "- Force your player or player corpse target to be saved to the database", 50, command_save) || command_add("scribespell", "[spellid] - Scribe specified spell in your target's spell book.", 180, command_scribespell) || diff --git a/zone/questmgr.cpp b/zone/questmgr.cpp index 67a1f06da..71f0de917 100644 --- a/zone/questmgr.cpp +++ b/zone/questmgr.cpp @@ -874,7 +874,7 @@ bool QuestManager::isdisctome(int item_id) { void QuestManager::safemove() { QuestManagerCurrentQuestVars(); if (initiator && initiator->IsClient()) - initiator->GoToSafeCoords(zone->GetZoneID(), 0); + initiator->GoToSafeCoords(zone->GetZoneID(), zone->GetInstanceID()); } void QuestManager::rain(int weather) {