Added 'spells' entry to EQDictionary

This commit is contained in:
Uleat
2019-01-20 08:24:21 -05:00
parent 14a4f58c0b
commit 585c6322bf
52 changed files with 891 additions and 715 deletions
+1 -1
View File
@@ -135,7 +135,7 @@ void Trap::Trigger(Mob* trigger)
entity_list.MessageClose(trigger,false,100,13,"%s",message.c_str());
}
if(hiddenTrigger){
hiddenTrigger->SpellFinished(effectvalue, trigger, EQEmu::CastingSlot::Item, 0, -1, spells[effectvalue].ResistDiff);
hiddenTrigger->SpellFinished(effectvalue, trigger, EQEmu::spells::CastingSlot::Item, 0, -1, spells[effectvalue].ResistDiff);
}
break;
case trapTypeAlarm: