Added 'spells' entry to EQDictionary

This commit is contained in:
Uleat
2019-01-20 08:24:21 -05:00
parent 14a4f58c0b
commit 585c6322bf
52 changed files with 891 additions and 715 deletions
+2 -2
View File
@@ -1526,7 +1526,7 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
IsValidSpell(aabonuses.SkillAttackProc[2])) {
float chance = aabonuses.SkillAttackProc[0] / 1000.0f;
if (zone->random.Roll(chance))
SpellFinished(aabonuses.SkillAttackProc[2], other, EQEmu::CastingSlot::Item, 0, -1,
SpellFinished(aabonuses.SkillAttackProc[2], other, EQEmu::spells::CastingSlot::Item, 0, -1,
spells[aabonuses.SkillAttackProc[2]].ResistDiff);
}
other->Damage(this, my_hit.damage_done, SPELL_UNKNOWN, my_hit.skill, true, -1, false, m_specialattacks);
@@ -2130,7 +2130,7 @@ void NPC::Damage(Mob* other, int32 damage, uint16 spell_id, EQEmu::skills::Skill
if (IsLDoNTrapped())
{
Message_StringID(13, LDON_ACCIDENT_SETOFF2);
SpellFinished(GetLDoNTrapSpellID(), other, EQEmu::CastingSlot::Item, 0, -1, spells[GetLDoNTrapSpellID()].ResistDiff, false);
SpellFinished(GetLDoNTrapSpellID(), other, EQEmu::spells::CastingSlot::Item, 0, -1, spells[GetLDoNTrapSpellID()].ResistDiff, false);
SetLDoNTrapSpellID(0);
SetLDoNTrapped(false);
SetLDoNTrapDetected(false);