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Added 'spells' entry to EQDictionary
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@@ -816,8 +816,7 @@ struct BindStruct {
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** OpCode: 0x006a
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*/
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static const uint32 MAX_PP_LANGUAGE = 25; //
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static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
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static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
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static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
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static const uint32 MAX_PP_INNATE_SKILL = 25;
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static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
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@@ -886,7 +885,7 @@ struct PlayerProfile_Struct //23576 Octets
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/*00060*/ BindStruct binds[5]; // Bind points (primary is first)
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/*00160*/ uint32 deity; // deity
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/*00164*/ uint32 intoxication; // Alcohol level (in ticks till sober?)
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/*00168*/ uint32 spellSlotRefresh[MAX_PP_MEMSPELL]; // Refresh time (millis) - 4 Octets Each
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/*00168*/ uint32 spellSlotRefresh[spells::SPELL_GEM_COUNT]; // Refresh time (millis) - 4 Octets Each
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/*00208*/ uint32 abilitySlotRefresh;
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/*00212*/ uint8 haircolor; // Player hair color
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/*00213*/ uint8 beardcolor; // Player beard color
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@@ -911,9 +910,9 @@ struct PlayerProfile_Struct //23576 Octets
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/*04168*/ uint32 WIS; // Wisdom - 46 00 00 00 - 70
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/*04172*/ uint8 face; // Player face
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/*04173*/ uint8 unknown02264[147]; // was [139]
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/*04312*/ uint32 spell_book[MAX_PP_SPELLBOOK]; // List of the Spells in spellbook 480 = 60 pages
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/*04312*/ uint32 spell_book[spells::SPELLBOOK_SIZE]; // List of the Spells in spellbook 480 = 60 pages
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/*06232*/ uint8 unknown4184[128]; // was [136]
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/*06396*/ uint32 mem_spells[MAX_PP_MEMSPELL]; // List of spells memorized
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/*06396*/ uint32 mem_spells[spells::SPELL_GEM_COUNT]; // List of spells memorized
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/*06436*/ uint8 unknown04396[28]; //#### uint8 unknown04396[32]; in Titanium ####[28]
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/*06464*/ uint32 platinum; // Platinum Pieces on player
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/*06468*/ uint32 gold; // Gold Pieces on player
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@@ -3769,7 +3768,7 @@ struct AnnoyingZoneUnknown_Struct {
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};
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struct LoadSpellSet_Struct {
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uint32 spell[MAX_PP_MEMSPELL];
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uint32 spell[spells::SPELL_GEM_COUNT];
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uint32 unknown;
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};
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