Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)

This commit is contained in:
Uleat
2016-05-27 22:22:19 -04:00
parent a37a811014
commit 579efe83af
67 changed files with 391 additions and 393 deletions
+12 -12
View File
@@ -885,7 +885,7 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
continue;
}
const EQEmu::Item_Struct* item = inst->GetItem();
const EQEmu::ItemBase* item = inst->GetItem();
if(item && quest_npc == false) {
// if it was not a NO DROP or Attuned item (or if a GM is trading), let the NPC have it
if(GetGM() || (item->NoDrop != 0 && inst->IsAttuned() == false)) {
@@ -894,7 +894,7 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
for (int16 bslot = SUB_INDEX_BEGIN; bslot < item->BagSlots; bslot++) {
const ItemInst* baginst = inst->GetItem(bslot);
if (baginst) {
const EQEmu::Item_Struct* bagitem = baginst->GetItem();
const EQEmu::ItemBase* bagitem = baginst->GetItem();
if (bagitem && (GetGM() || (bagitem->NoDrop != 0 && baginst->IsAttuned() == false))) {
tradingWith->CastToNPC()->AddLootDrop(bagitem, &tradingWith->CastToNPC()->itemlist,
baginst->GetCharges(), 1, 127, true, true);
@@ -1158,7 +1158,7 @@ void Client::SendTraderItem(uint32 ItemID, uint16 Quantity) {
std::string Packet;
int16 FreeSlotID=0;
const EQEmu::Item_Struct* item = database.GetItem(ItemID);
const EQEmu::ItemBase* item = database.GetItem(ItemID);
if(!item){
Log.Out(Logs::Detail, Logs::Trading, "Bogus item deleted in Client::SendTraderItem!\n");
@@ -1192,7 +1192,7 @@ void Client::SendSingleTraderItem(uint32 CharID, int SerialNumber) {
}
void Client::BulkSendTraderInventory(uint32 char_id) {
const EQEmu::Item_Struct *item;
const EQEmu::ItemBase *item;
TraderCharges_Struct* TraderItems = database.LoadTraderItemWithCharges(char_id);
@@ -2027,7 +2027,7 @@ static void UpdateTraderCustomerItemsAdded(uint32 CustomerID, TraderCharges_Stru
if(!Customer) return;
const EQEmu::Item_Struct *item = database.GetItem(ItemID);
const EQEmu::ItemBase *item = database.GetItem(ItemID);
if(!item) return;
@@ -2071,7 +2071,7 @@ static void UpdateTraderCustomerPriceChanged(uint32 CustomerID, TraderCharges_St
if(!Customer) return;
const EQEmu::Item_Struct *item = database.GetItem(ItemID);
const EQEmu::ItemBase *item = database.GetItem(ItemID);
if(!item) return;
@@ -2230,7 +2230,7 @@ void Client::HandleTraderPriceUpdate(const EQApplicationPacket *app) {
}
const EQEmu::Item_Struct *item = 0;
const EQEmu::ItemBase *item = 0;
if(IDOfItemToAdd)
item = database.GetItem(IDOfItemToAdd);
@@ -2396,7 +2396,7 @@ void Client::SendBuyerResults(char* searchString, uint32 searchID) {
char *buf = (char *)outapp->pBuffer;
const EQEmu::Item_Struct* item = database.GetItem(itemID);
const EQEmu::ItemBase* item = database.GetItem(itemID);
if(!item) {
safe_delete(outapp);
@@ -2492,7 +2492,7 @@ void Client::ShowBuyLines(const EQApplicationPacket *app) {
char *Buf = (char *)outapp->pBuffer;
const EQEmu::Item_Struct* item = database.GetItem(ItemID);
const EQEmu::ItemBase* item = database.GetItem(ItemID);
if(!item) {
safe_delete(outapp);
@@ -2536,7 +2536,7 @@ void Client::SellToBuyer(const EQApplicationPacket *app) {
/*uint32 BuyerID2 =*/ VARSTRUCT_SKIP_TYPE(uint32, Buf); //unused
/*uint32 Unknown3 =*/ VARSTRUCT_SKIP_TYPE(uint32, Buf); //unused
const EQEmu::Item_Struct *item = database.GetItem(ItemID);
const EQEmu::ItemBase *item = database.GetItem(ItemID);
if(!item || !Quantity || !Price || !QtyBuyerWants) return;
@@ -2927,7 +2927,7 @@ void Client::UpdateBuyLine(const EQApplicationPacket *app) {
/*uint32 UnknownZ =*/ VARSTRUCT_SKIP_TYPE(uint32, Buf); //unused
uint32 ItemCount = VARSTRUCT_DECODE_TYPE(uint32, Buf);
const EQEmu::Item_Struct *item = database.GetItem(ItemID);
const EQEmu::ItemBase *item = database.GetItem(ItemID);
if(!item) return;
@@ -2991,7 +2991,7 @@ void Client::BuyerItemSearch(const EQApplicationPacket *app) {
BuyerItemSearchResults_Struct* bisr = (BuyerItemSearchResults_Struct*)outapp->pBuffer;
const EQEmu::Item_Struct* item = 0;
const EQEmu::ItemBase* item = 0;
int Count=0;