Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)

This commit is contained in:
Uleat
2016-05-27 22:22:19 -04:00
parent a37a811014
commit 579efe83af
67 changed files with 391 additions and 393 deletions
+8 -8
View File
@@ -61,7 +61,7 @@ void Object::HandleAugmentation(Client* user, const AugmentItem_Struct* in_augme
inst = user_inv.GetItem(in_augment->container_slot);
if (inst)
{
const EQEmu::Item_Struct* item = inst->GetItem();
const EQEmu::ItemBase* item = inst->GetItem();
if (item && inst->IsType(EQEmu::item::ItemClassBag) && item->BagType == 53)
{
// We have found an appropriate inventory augmentation sealer
@@ -276,7 +276,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
else {
inst = user_inv.GetItem(in_combine->container_slot);
if (inst) {
const EQEmu::Item_Struct* item = inst->GetItem();
const EQEmu::ItemBase* item = inst->GetItem();
if (item && inst->IsType(EQEmu::item::ItemClassBag)) {
c_type = item->BagType;
some_id = item->ID;
@@ -294,7 +294,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
const ItemInst* inst = container->GetItem(0);
bool AllowAll = RuleB(Inventory, AllowAnyWeaponTransformation);
if (inst && ItemInst::CanTransform(inst->GetItem(), container->GetItem(), AllowAll)) {
const EQEmu::Item_Struct* new_weapon = inst->GetItem();
const EQEmu::ItemBase* new_weapon = inst->GetItem();
user->DeleteItemInInventory(Inventory::CalcSlotId(in_combine->container_slot, 0), 0, true);
container->Clear();
user->SummonItem(new_weapon->ID, inst->GetCharges(), inst->GetAugmentItemID(0), inst->GetAugmentItemID(1), inst->GetAugmentItemID(2), inst->GetAugmentItemID(3), inst->GetAugmentItemID(4), inst->GetAugmentItemID(5), inst->IsAttuned(), EQEmu::legacy::SlotCursor, container->GetItem()->Icon, atoi(container->GetItem()->IDFile + 2));
@@ -314,7 +314,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
if (container->GetItem() && container->GetItem()->BagType == EQEmu::item::BagTypeDetransformationmold) {
const ItemInst* inst = container->GetItem(0);
if (inst && inst->GetOrnamentationIcon() && inst->GetOrnamentationIcon()) {
const EQEmu::Item_Struct* new_weapon = inst->GetItem();
const EQEmu::ItemBase* new_weapon = inst->GetItem();
user->DeleteItemInInventory(Inventory::CalcSlotId(in_combine->container_slot, 0), 0, true);
container->Clear();
user->SummonItem(new_weapon->ID, inst->GetCharges(), inst->GetAugmentItemID(0), inst->GetAugmentItemID(1), inst->GetAugmentItemID(2), inst->GetAugmentItemID(3), inst->GetAugmentItemID(4), inst->GetAugmentItemID(5), inst->IsAttuned(), EQEmu::legacy::SlotCursor, 0, 0);
@@ -537,7 +537,7 @@ void Object::HandleAutoCombine(Client* user, const RecipeAutoCombine_Struct* rac
user->Message_StringID(MT_Skills, TRADESKILL_MISSING_COMPONENTS);
for (auto it = MissingItems.begin(); it != MissingItems.end(); ++it) {
const EQEmu::Item_Struct* item = database.GetItem(*it);
const EQEmu::ItemBase* item = database.GetItem(*it);
if(item)
user->Message_StringID(MT_Skills, TRADESKILL_MISSING_ITEM, item->Name);
@@ -962,7 +962,7 @@ bool Client::TradeskillExecute(DBTradeskillRecipe_Struct *spec) {
aa_chance = spellbonuses.ReduceTradeskillFail[spec->tradeskill] + itembonuses.ReduceTradeskillFail[spec->tradeskill] + aabonuses.ReduceTradeskillFail[spec->tradeskill];
const EQEmu::Item_Struct* item = nullptr;
const EQEmu::ItemBase* item = nullptr;
chance = mod_tradeskill_chance(chance, spec);
@@ -1113,7 +1113,7 @@ bool ZoneDatabase::GetTradeRecipe(const ItemInst* container, uint8 c_type, uint3
if (!inst)
continue;
const EQEmu::Item_Struct* item = GetItem(inst->GetItem()->ID);
const EQEmu::ItemBase* item = GetItem(inst->GetItem()->ID);
if (!item)
continue;
@@ -1242,7 +1242,7 @@ bool ZoneDatabase::GetTradeRecipe(const ItemInst* container, uint8 c_type, uint3
if(!inst)
continue;
const EQEmu::Item_Struct* item = GetItem(inst->GetItem()->ID);
const EQEmu::ItemBase* item = GetItem(inst->GetItem()->ID);
if (!item)
continue;