Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)

This commit is contained in:
Uleat
2016-05-27 22:22:19 -04:00
parent a37a811014
commit 579efe83af
67 changed files with 391 additions and 393 deletions
+2 -2
View File
@@ -1885,7 +1885,7 @@ void ClientTaskState::RewardTask(Client *c, TaskInformation *Task) {
if(!Task || !c) return;
const EQEmu::Item_Struct* Item;
const EQEmu::ItemBase* Item;
std::vector<int> RewardList;
switch(Task->RewardMethod) {
@@ -2776,7 +2776,7 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
}
if(ItemID) {
const EQEmu::Item_Struct* reward_item = database.GetItem(ItemID);
const EQEmu::ItemBase* reward_item = database.GetItem(ItemID);
EQEmu::saylink::SayLinkEngine linker;
linker.SetLinkType(linker.SayLinkItemData);