mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
This commit is contained in:
+7
-7
@@ -217,7 +217,7 @@ void Merc::CalcItemBonuses(StatBonuses* newbon) {
|
||||
for (i = 0; i < EQEmu::legacy::SlotAmmo; i++) {
|
||||
if(equipment[i] == 0)
|
||||
continue;
|
||||
const EQEmu::Item_Struct * itm = database.GetItem(equipment[i]);
|
||||
const EQEmu::ItemBase * itm = database.GetItem(equipment[i]);
|
||||
if(itm)
|
||||
AddItemBonuses(itm, newbon);
|
||||
}
|
||||
@@ -243,7 +243,7 @@ void Merc::CalcItemBonuses(StatBonuses* newbon) {
|
||||
SetAttackTimer();
|
||||
}
|
||||
|
||||
void Merc::AddItemBonuses(const EQEmu::Item_Struct *item, StatBonuses* newbon) {
|
||||
void Merc::AddItemBonuses(const EQEmu::ItemBase *item, StatBonuses* newbon) {
|
||||
|
||||
if(GetLevel() < item->ReqLevel)
|
||||
{
|
||||
@@ -1221,7 +1221,7 @@ void Merc::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) {
|
||||
{
|
||||
continue;
|
||||
}
|
||||
const Item_Struct* item = database.GetItem(equipment[i]);
|
||||
const ItemBase* item = database.GetItem(equipment[i]);
|
||||
if(item)
|
||||
{
|
||||
ns->spawn.equipment[i].material = item->Material;
|
||||
@@ -2547,8 +2547,8 @@ int16 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
|
||||
//Check if item focus effect exists for the client.
|
||||
if (itembonuses.FocusEffects[type]){
|
||||
|
||||
const EQEmu::Item_Struct* TempItem = 0;
|
||||
const EQEmu::Item_Struct* UsedItem = 0;
|
||||
const EQEmu::ItemBase* TempItem = 0;
|
||||
const EQEmu::ItemBase* UsedItem = 0;
|
||||
uint16 UsedFocusID = 0;
|
||||
int16 Total = 0;
|
||||
int16 focus_max = 0;
|
||||
@@ -4428,7 +4428,7 @@ void Merc::DoClassAttacks(Mob *target) {
|
||||
DoAnim(animKick);
|
||||
int32 dmg = 0;
|
||||
|
||||
if(GetWeaponDamage(target, (const EQEmu::Item_Struct*)nullptr) <= 0){
|
||||
if (GetWeaponDamage(target, (const EQEmu::ItemBase*)nullptr) <= 0){
|
||||
dmg = -5;
|
||||
}
|
||||
else{
|
||||
@@ -4450,7 +4450,7 @@ void Merc::DoClassAttacks(Mob *target) {
|
||||
DoAnim(animTailRake);
|
||||
int32 dmg = 0;
|
||||
|
||||
if(GetWeaponDamage(target, (const EQEmu::Item_Struct*)nullptr) <= 0){
|
||||
if (GetWeaponDamage(target, (const EQEmu::ItemBase*)nullptr) <= 0){
|
||||
dmg = -5;
|
||||
}
|
||||
else{
|
||||
|
||||
Reference in New Issue
Block a user